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Skyrim Advanced Tech Mod Idea


pickel5857

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Imagine if the people of Tamriel had actually learned from the discoveries of ancient dwarven cities over the last 200 years since the Oblivion crisis. As it is now, they've in fact lost a few technologies (lore-wise based on Bethesdas design decisions) such as spear-making, and it just doesn't feel like a "new era". Some of these ideas aren't necessarily technological advances and are lumped in , some are pretty vague, but I'm just throwing ideas out. I'm no modder so the creation of these are out of my knowledge but I'd love to help.

 

- Airships

What if there were floating Nordic ships posted outside each hold waiting to fly you around Skyrim? The first function of this would be to replace the function of the horse carraiges, but later on you could own a ship through a questline or buying it (or some combo of both). Once bought, it would be a fully controllable mobile home base, upgradable with a crew who would provide free services and bartering (crafting stations, storage, perhaps mini-guardian stones to change blessings at will, etc). For this ship to be viable it would need be combined with a remove fast travel mod so that on-foot travel is mandatory except hold-to-hold until you own the ship. Lore-wise these ships could be achieved with dwarven tech or magic. Other ideas are other friendly and hostile ships who can board you or be boarded, the ability for dragons to attack you, and upgradable ship speed/durability/weapons.

 

-Crossbows

Simple concept, just slower more powerful version of the bow. Perhaps three different types, a slow single shot, rapid

triple shot, and 3/4/5x shotgun fire. Those may be overboard but just ideas.

 

-Fist weapons

This would just be some unique/retextured armor or weapons focused on unarmed, either gloves remodeled with some badass spikes on the fists that would increase unarmed damage (like Gloves of the Pugilist but more varieties) and/or activate the armor to unarmed dmg perk. The weapon versions would just be remodeled one hand weapons.

 

-Throwing weapons

Not as in tossing your equipped weapon, but having separate thrown weapons or items. These would be collectable items ranging from sharp rocks and cutlery to magic seeking throwing stars or something. Could be implemented as a super fast cooldown shout so it can be done without replacing what's in either hand.

 

I'll probably add some more ideas as I go along, but these are totally stealable since I know nothing of Modding. I'd love to hear some additions to the above ideas or other ways that technology (which could be magic, just applied or automated) could be introduced to Skyrim within the lore.

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well the last 3 seem reasonable (as cool as the first one sounds, it is ridiculously lore breaking, not even the dwemer to our knowledge had the power of flight) (also, i was actually very bummed that there weren't crossbows) addition 3 is easy, just make fancy gauntlets that have an increase to unarmed damage effect, (a mod idea i will work on once the editors are out and the .nifs are cracked is somewhat similar, although much more complex)

the problems with idea 2 and 4 is animations, hope as i might, i doubt bethesda will keep the animations from fallout in the new editor, giving us no throwing animation, and no grip positioning/animation suitable for a crossbow, until somebody who can animate takes it upon him/her self to add them in

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Fist weapons! <3

 

I love fist weapons so much, you could take some inspiration from Lineage 2 but make them less extreme.

Some examples:

http://ivory-tower.de/OrcMage_Male/right_fists_scallopjamadhr_high.png

http://ivory-tower.de/OrcMage_Male/right_fists_greatpata_high.png

http://ivory-tower.de/OrcMage_Male/front_fists_arthronail_high.png

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Obviously you didnt care to read, please do next time. INSPIRATION! and LESS EXTREME!

And if i would model my own fist with some L2 weapons as my base it wouldnt matter, i still created the weapons, as long as i dont jack things from them.

Edited by kuro1n
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Yeah, like those! And yeah, I know the first is a stretch but not rediculously so. There are plenty of floating artifacts both magical and dwemer, it would be possible to apply this towards a ship to make it float,and add a propulsion system for motion. If Bethesda had done it themselves, nobody would consider it lore-breaking. It's lore-breaking because they didn't, so it's kind of lore-stretching.

 

And yeah, I have a very limited knowledge of the way these would be achieved so they are just hopeful ideas of a simple player, haha

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Pfft, having a dragon attack your ship that has an armed crew ready to fight back? You can run over and man the giant crossbow on your deck (these are already in game) and take that scaly bastard down. Oh s***, the dragon just landed on your deck and ate the blacksmith! Take him down with your weapon of choice and laugh as the body burns up as it falls to earth and the soul floats back up to you. Then you land and sell the dragon bones to hire a new blacksmith.

 

Lol, well you get the idea. Epic battles, no deathtraps. Not unless a second dragon comes.

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I hate when people say, but oh its lore breaking... yea like i give a s*** if its lore breaking or not. Go complain about the hello kitty mods/ my little pony in that case, noone forces you to use a mod. This is something that could have been there, i mean come on they have robots and stuff more advanced then we have pretty much rolling around why cant they have a airship?
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  • 2 months later...

I believe the stability that an aircraft needs, not only in the code but in the story too, would be somewhat difficult. I believe zeppelins would be the most lorefriendly. Planes, gravitators ... nope. Helis, maybe.

 

And if you make something like that, please add a Levitation and Fly spelltome, much appreciated.

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