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Creation Kit Lightbox?


juniorsky259

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EDIT:

 

To create a lightbox, first place a light emitter in the World/Cell then Left Click (LMB) on a light source/emitter, then hit the "Create a Light Box" button on the top set of buttons (See Image).

 

Adjust scale: You can adjust the Scale of the Primitive Box by Pressing 2 (") and left clicking on an axis Arrow + moving the mouse.

 

Adjust Z,Y,Z axis: You can also adjust the boxes position by holding down Z, X,C + Left Click (LMB) and dragging the mouse around.

Edited by xXxSyNc08
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That's a pretty sweet idea. I've been working on a player vault mod. It's pretty crazy and it's becoming a lot of work lol. It's fun tho. I just have to find someone who can either help me or would possibly want to join up. Mainly with making custom weapons and armor.
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Wtf is the purpose of the lightbox in the Creation kit? And is there way I can make it to where the lights in another room do not go thru the walls of another? I doubt it's noticeable but since I know it's there it's driving me crazy.

The purpose of a Lightbox is to make light sources light only inside the lightbox, so that they wouldn't "squeeze" to the next room through the walls. In order to achieve this, you are to link desired lights to the lightbox needed with "LightBoxLink" Keyword. That's it, folks. Sorry for too much "light".

Edited by werr92
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