Nerazu' Posted November 22, 2011 Share Posted November 22, 2011 Right so ive got the Havok content tools 2012, got them nicely integrated into 3ds max 2012 - how the heck do i open the skyrim hkx files to edit animations? i see mods have been done to modify them so its sorta gotta be possible, i just dont seem to get what iam missing, any directions and help would be greatly appreciated if i try to open them with the content tools alone i get "wrong platform for packfile" and i cant open them Link to comment Share on other sites More sharing options...
theru Posted November 24, 2011 Share Posted November 24, 2011 (edited) got same issue, it might be the fact i run 64 win and not 32, but dunno why that would be a problem. im happy thought they posted newest update to nif 3dmax :DD http://niftools.sourceforge.net/forum/viewtopic.php?f=20&t=3178 Edited November 24, 2011 by theru Link to comment Share on other sites More sharing options...
lawlbear Posted December 12, 2011 Share Posted December 12, 2011 (edited) Been busting my head over this aswell. I'm getting the same problem, running windows 7 64 bit. Edited December 12, 2011 by lawlbear Link to comment Share on other sites More sharing options...
throttlekitty Posted December 12, 2011 Share Posted December 12, 2011 http://forums.bethsoft.com/index.php?/topic/1293826-rel-havok-animation-converter/ Link to comment Share on other sites More sharing options...
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