TheUnforgiven Posted December 28, 2003 Share Posted December 28, 2003 What are you thoughts of having a gun or two scattered about Morrowind? Link to comment Share on other sites More sharing options...
Smashy Posted December 28, 2003 Share Posted December 28, 2003 Id be very intersted in seeing my character weild a blunderbuss or pirate lookin pistol, might be interesting to give some of em to npcs... Bethesada dose make that sea dogs 2 game, its got guns, mabey look in to borrowing some modles and skins from it and incorporate em in to morrowind.... Link to comment Share on other sites More sharing options...
Stormscape Posted December 28, 2003 Share Posted December 28, 2003 1. most advanced gunpowder technology in morrowind is probably at best fireworks, maybe early cannons.2. does gunpowder exsist in Nirn?3. guns are unbalancing. Link to comment Share on other sites More sharing options...
Smashy Posted December 28, 2003 Share Posted December 28, 2003 now, a low quality, very early, posibly late renisance pistols have tendency to explode from time to time, and they arent very accurate, make them unenchantable, very expensive, and muntions dificult to afford and find, i dont think they are unbalanceing. Link to comment Share on other sites More sharing options...
Multi Posted December 28, 2003 Share Posted December 28, 2003 Try SnakeBitten's Matchlock it adds a matchlock rifle to the Balmora armorer's inventory. It is slightly overpowered, but you could easily adjust that in the CS. Link to comment Share on other sites More sharing options...
Peregrine Posted December 28, 2003 Share Posted December 28, 2003 I don't think balance is really a problem. Obviously adding an AK-47 would destroy all balance, but something like the bolt action rifle in my signiature wouldn't be too overpowered. Especially if ammunition was hard to find or expensive. But the problem is the attack animations. As I've stated elsewhere, I would make a mod like that, but I don't know how to redo the character animations, or even if it would be possible. If someone can answer this question, I'd be happy to do the mod. Link to comment Share on other sites More sharing options...
KublaKarma Posted December 28, 2003 Share Posted December 28, 2003 I think it could be more realistic to create some dwemer style ancient gun or something like that? Not a modern rifle! Don't you think? Or perhaps something connected with fire... mmm... interesting... a Dragon Fire Launcher!! :rolleyes: Link to comment Share on other sites More sharing options...
TheUnforgiven Posted December 28, 2003 Author Share Posted December 28, 2003 I don't think balance is really a problem. Obviously adding an AK-47 would destroy all balance, but something like the bolt action rifle in my signiature wouldn't be too overpowered. Especially if ammunition was hard to find or expensive. But the problem is the attack animations. As I've stated elsewhere, I would make a mod like that, but I don't know how to redo the character animations, or even if it would be possible. If someone can answer this question, I'd be happy to do the mod. That is a problem... Hmm.. I'll think on that.. Link to comment Share on other sites More sharing options...
MajKrAzAm Posted December 28, 2003 Share Posted December 28, 2003 Well if you made a gun but made it the same way as a crossbow that you'd have to reload after each shot but it should take much longer to reload and it would be much more powerful.The gun could also have alot of recoil so it would be very inaccurate at long range. Maybe use Kubla Karmas idea on a dewnmer rifle? :huh: -MajKrAzAm Link to comment Share on other sites More sharing options...
Almelexia Posted December 28, 2003 Share Posted December 28, 2003 If there is some a bit older guns in morrowind that you mean then it is good. But if i see a man running around with a X-treme 30000 laser cannon then it is a bit unbalancing. Link to comment Share on other sites More sharing options...
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