Jump to content

Shadow Thieves Guildhall Module/Campaign Add-on


Sabranic

Recommended Posts

Shadow Thieves Guildhall Module/Campaign Add-on
Created by: Sabranic
Version: 1.0
Last Updated: 5/01/16

 

File Location: https://www.dropbox.com/s/lxfu3uavnk7hb8y/thieves_guild.zip?dl=0

 

________________________________________________________________

Installation Instructions:
Requires: NWN 2, MotB, SoZ

1. Unzip the thieves_guild.zip archive and place the thieves_guild.mod file in your modules directory.
2. Add the icon file names into empty slots on your campaign's nwn2_icons.2DA file.
3. Add the loading screen name into an empty slot on your campaign's loadscreens.2da file.

4. Place the Hak file(s) in your hak directory.

5. Textures, GR2, MDB and UI folders intact into you campaign's main directory.

6. Add the thieves_guild.mod to you campaign.

7. Alternate - Open the module in the toolset and export as a .erf file, then import into your campaign.

________________________________________________________________

Implemented Features:

- Three floors: A Commons, Member's Lounge and a Training Area.

- Four functioning Blackjack tables, each with higher stakes.

- Numerous NPC's to steal and pick-pocket from.

- Scores of humorous conversations and NPC interactions.

- A functioning Dice Table.

- A functioning Dart Board, supports up to ten players at once.

- A fully stocked bar and bartender, selling a variety of mead, ale, wine and spirits.

- A functioning bordello, catering to all tastes and sexes. Speak with the Rageous the pimp or the employees directly.

- There is a chance of contracting various diseases when interacting with the various Courtesans and Lotharios.

- A Rogue fence/merchant selling scores of new items and poisons. He has a secret shop for Rogues, Assassins & Blackguards.

- A "Members Only" lounge with a high stakes Blackjack table. You will need to buy - or steal - a pass to enter.

- A rogues training area with resetting locked doors and chests.

- A trapped "gauntlet" to test new recruit skills.

The intent here was to create the Thieves Guild that Obsidian never had the time to finish in the original Neverwinter Nights 2 campaign. In this den of inequity, a player can slake a wide variety of vulgar proclivities, from drinking to gambling to theft to prostitution. (The courtesan encounters and conversations are carefully constructed to be both sultry yet PG rated).

 

All scripts and resources have been included, as well as the loading screens and icons for the custom items and food. Anyone may use this module for any reason and in any way so long as their project is free for the community.

 

________________________________________________________________

 

Screen Shots:

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_1.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_2.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_3.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_4.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_5.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_6.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_7.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_8.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_9.jpg

 

http://www.dethguild.com/wp-content/uploads/images/nwn/ck_bioware_images/guildhall_10.jpg

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...