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Applying an imagespace modifier


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OK guys I have a bit of a question, I'm working on a quest and when a stage is hit I want to have a fade to black apply then a message display, followed by a fade from black.

 

I've done it and it sort of works but not the way I want.

 

Here is basically what I have in my quest string.

 

FadetoBlackandback.apply()

MyMessage.Show()

 

The problem is when the stage is hit the Fade to black does start but before it transitions my message shows and is gone even before the fade is all the way black.

 

How I want it to work is.

 

pick up the item

fade to black

Show message

Fade from black.

 

any help would be appreciated.

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  • 3 weeks later...

I'll try that too,

 

when I did try it the first time the message would pop before the fade but I was doing the timer wrong so I'll play with this again.

 

I just went with no fade but I did really want it because it would make it all a bit more funny I think.

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