dragonslayer2k12 Posted August 3, 2016 Share Posted August 3, 2016 With skyrim and nifskope I could just export the UV maps of a mesh file as an image but with nifskope 2.0 beta 5 there is no UV map option that I could find and the CK is even more useless. How do I get UV maps now? Link to comment Share on other sites More sharing options...
TeamBacon Posted August 3, 2016 Share Posted August 3, 2016 The Creation Kit is an editor for a game engine and has nothing to do with UV coordinates beyond displaying 3d models in the game. If you want to export UV coordinates for an object, you have to open up that object in a 3d modeling program (Blender, Max, Maya, Zbrush) and then open that programs UV editor and export the coordinates from there. Link to comment Share on other sites More sharing options...
dragonslayer2k12 Posted August 3, 2016 Author Share Posted August 3, 2016 Dammit that sucks. Link to comment Share on other sites More sharing options...
baduk Posted August 4, 2016 Share Posted August 4, 2016 (edited) u can export uv map with just nifskope. right click the nitristrips or nitrishape node Texture -> Export Template and it will appear the dialog box for selecting filename image resolution etc. u export tga of uv map layout! If u cant find uv map option on the 2.0 beta 5 then install 1.2.0 alpha 2 or whatever. U can have more than one nifskpe installed at a time btw.each with different nif.xml files also. Edit. This just dawned on me, that u may not be able to open the fallout 4 nif into the older nifskoep? ?No prolem with thatJust export obj file cause its containing the uv map information. Use any simple method to export uv map layout from an obj file. Edited August 4, 2016 by baduk Link to comment Share on other sites More sharing options...
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