GardenOfEdeanWorks Posted November 23, 2011 Share Posted November 23, 2011 Ok...so i have GIMP 2.6. and its plugins DDS, NormalMap whatever, i took the t-51b power armor and made it have black marks all over the armor and retextured it to another color, and now i am trying to put the armor into the GECK so i can edit it their and then put into the world and then i play and im done...but my problem is finding out how to transport the armor's file C:\Program Files\Bethesda Softworks\Fallout 3\Data\textures\textures\MyModTextures and theres the file right there, but it will not show up in the GECK. i dont no why it is not recognizing this file and i have watch and searched totorials about this problem from 8:00 this morning to right now.(6 hours of headache) i need help because im ready to just quit and just mod on the geck but i really want to retexture an armor and get it to work. please if you can help me, please help Link to comment Share on other sites More sharing options...
MrDave Posted December 1, 2011 Share Posted December 1, 2011 Did you reassign the texture path in NifSkope? If not, this could be the issue. This link may help. http://cs.elderscrolls.com/constwiki/index.php/NifSkope_Alchemy Link to comment Share on other sites More sharing options...
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