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Posted

I am new to modding (recently experienced forced age retirement so I have lots of spare time) and decided to make my own follower. I am trying to make a Breton since I don't like the Nord look. Every time I get something from the CK it has Nord default lips and color which I can't change (or figure out how to) and the NPC is so ugly she could make a freight train take a dirt road. I have watched several tutorials and used both the method using RaceMenu and using NPC Photobooth. I don't use an ENB but I can't see how that would help with an NPC mod. I see many beautiful NPC mods so I know it can be done. Can someone direct me to an answer? I have already gone through the CK tutorial concerning NPC creation and it was not effective.

 

Thanks for your help.

Posted

I have gone through that one. I seem to have the basics down ( or at least I think I do). Under the Character Gen Parts Tab the tints for Lips do not apply (always default pink which blends in with skin). Now that I think about it, the Lip model is always the same also no matter which ones I choose.

 

 

 

Edit: I discovered that while using the method in the video on the RaceMenu mod site, I forgot to duplicate the FemaleHeadBreton before editing it which caused the CK to load a default Nord head. I am restarting and will let you know how it goes.

Posted

I have another question that has been driving me (more) nuts. When I try to display the NPC, the CK tells me it cannot find femalebody_0.dds I have searched the web and my computer with no luck. Can someone tell me where to find it please?

Posted

I got the NPC looking much better. It is amazing what having the correct head will do. I still cannot get the lip tint to work in the CK. All of the other tints do work.

Posted

As far as I know, I am not working with a BSA. This is an NPC created from scratch, starting with RaceMenu. I cannot get the vanilla lip colors to change in the CK.

Thanks for the link. I have read that before but will go back over it.

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