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A Proper Way of Getting Permanent BaseIDs aside from help "name&#3


Adeno

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Hi there! I was playing around with spawning characters for fun and creating chaos for the little people of the town I'm terrorizing. I checked some wiki for the baseid of characters, and only some of them had it. I had to get the others myself. I wanted some Dwarven Centurions" so I typed in -> help "dwarven centurion" 0. It gave me a few results but they all seem the same. From what I know, there are different versions of each character like if you type in help "wolf" 0 you'll get some for the normal wolf and also the spirit guardian wolf.

 

Anyway, it's all good until I reloaded the game. I used the bat file that I placed my command for spawning so that I wouldn't have to type in the entire baseid of dwarven centurion and instead I can just type in -> bat dcenturion. This used to work, but in the reloaded game, instead of dwarven centurion, some kind of witch spawned! I reloaded the game again and it's another creature that got spawned this time! It seems that whatever result I got was not the real one for dwarven centurions.

 

For other creatures such as the giants, dragons, and children, the id I got always worked perfectly. When I type in bat boys a bunch of little kids pop up around me, same goes for giants and dragons.

 

I'm just wondering how come the supposed baseid I got for dcenturion and even werewolves spawn different creatures for each time I reload. I wonder if that's even the "true" baseid.

 

Well thanks for any advice and solution :dance:

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