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Markath "House of Horrors" quest good guy fix


lordelliott

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***Spoiler Alert***

 

 

 

 

 

 

 

 

 

 

 

 

The quest "The House of Horrors" in Markath is, imo, broken. Even though at the beginning of it you can basically spit in molag bal's face and tell him you don't want to help him (which seems like a dumb thing for a mortal to do to me), once you go to free the priest, your only dialog options are to lie, pay, or intimidate him to molag's altar (where you are then forced to kill him) or you can leave him tied up and have the quest stuck in your quest list for the duration.

 

The way this should have played is like so:

 

1. What you say to molag bal when you get stuck in his altar cage should NOT affect whether you're on his side or not. As it stands in game, you can tell him you never wanted to help him or ask "You want revenge on Boethiah?". My first choice was to ask the question and hopefully not piss off the Daedric prince that has me trapped, but apparently that dialog option instantly makes you his minion. >_> This should not be so.

 

2. At the end of the quest, when the priest is trapped in the altar cage, you should be able to just stand back and allow him to preform his ritual. The priest says, "I've won this battle before", which indicates that his ritual should work. You should be able to leave after and get a reward of some kind from the priest.

 

I don't know if the quest is really supposed to be like this and some bug is messing it up, but if it the programers really somehow forgot to write in a "good guy option", I need a mod to fix this. Please, can anyone fix this?

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+1, this quest was one of several where I felt I was being strong-armed by the game dev's, just like how I felt when the Blades told me I had to go kill Paarthurnax. Seriously? I'm the F'ing dragonborn, son. You don't boss me around. Edited by Logiwink
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- the parnuthex (shitty spelling i know) example is not a good one you don't have to kill him, it frustrates the blades, but they'll call you in a few days.

 

- as for the molog bal quest-line it was a way to get the dadric artifact.

 

- Now i confess that like mehrunes razor, you had the option of killing the mythic dawn guy or taking the shards back to his museum,

 

- but be honest to yourself are you really going to turn down two awesome and deadly weapons merly to save some fool's life and accept a few hundred gold and a pat on the head? :tongue:

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ummm if your getting daedric items you should expect to have to kill good people esppecially for molag bal....and if you dont want to kill parrthenex then dont the quest to do so goes away when the main quest is done and i seem to be unhindered by refusing to kill him
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- but be honest to yourself are you really going to turn down two awesome and deadly weapons merly to save some fool's life and accept a few hundred gold and a pat on the head? :tongue:

 

Actually, yes. lol

 

I don't want the mace no matter how deadly because it's so evil. I have other deadly weapons anyway. Besides gold and a pat on the head, maybe he could show me where boethiah's shrine is and put in a good word for me since he's one of their priests. :wink:

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Bethsoft is well-known for railroading players due to poor writing; if anything, I'd say Bethsoft does not understand the concept of "freedom" as it pertains to RPGs, and thus railroads players into decisions that their character might normally never make.

 

I agree with that completely. Their are plenty of other examples I could mention (if I remembered any, *derp*), but I found this one particularly glaring.

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  • 2 months later...

Is there a Mod for this now, it seems this is the only Quest in the Game where you are Forced to Murder an Innocent guy, or is there another Quest like this aswell.

 

The Septimes Quest where you had to get blood from the 5 Races in Skyrim, then you tell the Deadric Prince Kill the guy yourself is the Only one one where the poor guy dies in the end himself and you still get the Book. Now thats written very well, you do the jon, but the Deadric Prince does it Himself.

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  • 4 years later...

_

 

 

 

***Spoiler Alert***

 

 

 

 

 

 

 

 

 

 

 

 

The quest "The House of Horrors" in Markath is, imo, broken. Even though at the beginning of it you can basically spit in molag bal's face and tell him you don't want to help him (which seems like a dumb thing for a mortal to do to me), once you go to free the priest, your only dialog options are to lie, pay, or intimidate him to molag's altar (where you are then forced to kill him) or you can leave him tied up and have the quest stuck in your quest list for the duration.

 

The way this should have played is like so:

 

1. What you say to molag bal when you get stuck in his altar cage should NOT affect whether you're on his side or not. As it stands in game, you can tell him you never wanted to help him or ask "You want revenge on Boethiah?". My first choice was to ask the question and hopefully not piss off the Daedric prince that has me trapped, but apparently that dialog option instantly makes you his minion. >_> This should not be so.

 

2. At the end of the quest, when the priest is trapped in the altar cage, you should be able to just stand back and allow him to preform his ritual. The priest says, "I've won this battle before", which indicates that his ritual should work. You should be able to leave after and get a reward of some kind from the priest.

 

I don't know if the quest is really supposed to be like this and some bug is messing it up, but if it the programers really somehow forgot to write in a "good guy option", I need a mod to fix this. Please, can anyone fix this?

I found a mod, https://steamcommunity.com/sharedfiles/filedetails/?id=87340753

I really wanted to have the option to save him because I am playing a build that praises Boethia

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