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My first gun model


Digitalblues

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So this is my first 3D model, yeah I know it's not that good, I still need to add a lot more detail and smooth out the edges and add textures but the only reason I learn how to model in 3D is to make game mods but before I finish it up, I want to know if I need to anime it for re-loading ammo, bash and mod upgrade plus is that even possible at the moment or was this just a waste of time =/

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Animations for bashing are added through using keywords. Modifications don't require animations to be added to a weapon. They are separate .nif files which each mod references and which are attached to a user-defined weapon parent.

 

So to answer your original question: no, it's not a waste of time and getting a new weapon into the game has very little to do with animating so long as you can align your model and its moving parts to an existing one and its moving parts (trigger, hammer, cylinder, etc.).

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Thank you very much, this is my first time modeling and modding so I'm pretty much a noob, I have anther question, will the new animation work on xboxone and ps4 I'm making this for pc first but I would like for everybody to be able too enjoy the mod thank you in advance.

Edited by Digitalblues
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That might not work so hot in-game: looks like it's 1.2mil polycount. That's far too high.

 

Also, consider the following:

 

1. Grip: does it look like it'll be easy to hold the thing in your hand?

2. Firing mechanism: I dunno if it's going to be a quasi-railgun or something. Make it obvious what it is!

3. Feeding system: where's the magazine located?

 

Anyway, good job. Still a long way to the finish!

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