runicNomad Posted November 24, 2011 Share Posted November 24, 2011 Is there a way through the console command I can track what script is activated during something like a new area discovered or objectives of a quest is triggered?My goal is to figure out how to disable the quest update messages on screen as well as the text that shows the current location of my character. is there a debug mode in console that will detail out what is being triggered in real time? Link to comment Share on other sites More sharing options...
PaladinRider Posted November 25, 2011 Share Posted November 25, 2011 I doubt it... at any given moment there is probably a minimum of 50 scripts active, I don't think the console can choose and edit one of them. Link to comment Share on other sites More sharing options...
rickerhk Posted November 25, 2011 Share Posted November 25, 2011 No, you'll have to wait for the CK to mod the quest messages. Link to comment Share on other sites More sharing options...
runicNomad Posted November 25, 2011 Author Share Posted November 25, 2011 yah I have been through the entire gmst folder and message folder and alI have been able to accomplish is turning off the actual discover messagei still cant figure out how the actual location is called and even when putting nothing in the string attached to area text location text it still shows up as well altering questUpdate questStart and quest complete does nothing as well. these games and there innumerable pop up messages and dings and dongs my god I know I found a new location I just climbed the hill to it and yes I know I need to go talk to someone for the quest you just asked me to... sigh Link to comment Share on other sites More sharing options...
Recommended Posts