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Tracking Scripts


runicNomad

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Is there a way through the console command I can track what script is activated during something like a new area discovered or objectives of a quest is triggered?

My goal is to figure out how to disable the quest update messages on screen as well as the text that shows the current location of my character.

 

is there a debug mode in console that will detail out what is being triggered in real time?

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yah I have been through the entire gmst folder and message folder and alI have been able to accomplish is turning off the actual discover message

i still cant figure out how the actual location is called and even when putting nothing in the string attached to area text location text it still shows up as well altering questUpdate questStart and quest complete does nothing as well.

 

these games and there innumerable pop up messages and dings and dongs my god I know I found a new location I just climbed the hill to it and yes I know I need to go talk to someone for the quest you just asked me to... sigh

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