Jonnk Posted August 9, 2016 Share Posted August 9, 2016 Okay so I've hit a brick wall and exhausted all my knowledge and scoured through many tutorials and I'm rather novice with NifSkope and I'm trying to make some headway here with a mod I'm trying to polish up. I've already created a mod using the Institutes Hooded Cleanroom suit to create an alternative Hazmat suit and I'm trying to take it a step further and remove the eyepiece from the head of the suit to make it look better. I've successfully removed said piece within Blender and converted the file back to .nif format. Now I'm stumped as to how I can link this .nif file with my standalone mod within NifSkope. I've tried editing all kinds of values and tinkering around but haven't really made any progress. I even went a different route and just edited the diffuse map with an alpha channel to see if THAT would remove the eyepiece, and it worked....but sadly the transparency made it so you can see straight through the head and so that was a complete failure. So the only route is to link this edited .nif file I've edited in Blender with the whole thing and I'm stumped on how to do that. Any suggestions, or help would be MUCH appreciated. Link to comment Share on other sites More sharing options...
DizzasterJuice Posted August 9, 2016 Share Posted August 9, 2016 You can use the transparency method if you deselect (in CK) the FaceGenHead, and Eyes on the armor addon. You may need to do Mouth, Beard, Neck, etc. too depending on what you have set as transparent. Don't deselect the hair because it will clip.http://i.imgur.com/29pyS0w.jpg Link to comment Share on other sites More sharing options...
Jonnk Posted August 9, 2016 Author Share Posted August 9, 2016 (edited) Blaaargh. I went and deselected FaceGen Head in CK since it was the only part selected and all it did was remove the hood itself. This is what it looks like going the transparency route. I think the only solution is to muck around in NifSkope and import the custom hood that I exported from Blender and tediously copy paste all the block properties from the original hood to the custom one. I'm not looking forward to that honestly so I'm trying to find a better solution. Solved my dilemma after many hours tinkering with Bodyslide. Edited August 12, 2016 by Jonnk Link to comment Share on other sites More sharing options...
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