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Needed Skyrim Improvements


veslariusgaming

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Skyrim is a great game as we all have come to expect from Bethesda. With that being said, there are some issues that should be fixed to make the game live up to its fullest potential.

1) The game has random crashes at least for the PC. I'm on just about 3000 saves now just because I have to constantly save.

2) I've noticed several mesh issues, things just showing up as purple instead of their normal design. These things include armor, dragons, walls, and more.

3) Quest bugs. I've seen several complaints about bugs with quests, but one in particular that stands out for me is the "Blood on the ice" quest. That quest will never start for me no matter what I do or how many new characters that I make. The worst thing about that is the second best player home in the game is dependent on that quest being complete.

4) Lagging. I would swear this was an online game with the amount of lag like issues that I keep having. Its strange, my CPU is under 25% and I know I'm not getting anywhere near my ram limit. The game started with smooth gameplay, but the more I play it, the more it "lags". The gameplay was good for my first three times through the game. After that, I need to restart a lot to get anything like smooth gameplay.

5) Vampires. The vampires in this game are a complete waste compared to being a werewolf. The werewolf controls are easy and fun. Its great to be able to transform into a huge murderous brute with cannibalistic tendencies. Being able roar and make everything cower is awesome. Not to mention you can kill anyone that you don't like as a werewolf and not get a bounty. The vamps, you get a few abilities once a day I think and can feed on sleeping victims. Really, Bethesda could've left that out rather than be so obviously uncaring with it.

6) Who wrote the dialogue for these quests? Bethesda does everything so well, but they really need to fire their writer on this one. Todd Howard you should have been looking over their shoulders or proof reading this stuff before letting it out. I promise you that I could have made the player/ NPC involvement and depth much better. I am a fairly good writer however, but I'd bet my last dollar that just about any dedicated Elder Scrolls fan could have written better than that. A players emotional attachment to NPC's is a critical part of player submersion in any RPG. I seen so much potential for a great story in this game that just gets decapitated like the stormcloak soldier in the intro.

7) Marriage. Whoever designed this aspect of the game failed beyond description. I'm guessing that its the same person who designed the dialogue. It seems to be of the same nature as the majority of the questing, boring, flavorless, and disappointing. Kind of like most girls' first time. You put on an amulet to show that your available and then it opens up a new option in the dialogue. "Interested in me are you.." yes, that Skyrim's best pick up line. Sad thing is that it works every time. The usual response is "Wont lie, I am. And you?". You can then return " Wont lie, I am". The lucky lady will then respond " Great its settled then, you and me. You should tell the priest that we're getting married". I'm willing to bet that a Las Vegas hooker would come at you with a better line than that and would likely sound more sincere about the fake emotional attachment. This is your characters wife, I believe the only one you get even if she dies. Shouldn't there be just a little more emotional attachment and dialogue? I don't think it should be a porn to bed your wife, but there should be at least something to let you know that your character is happy with it. Even something as cheesy making the screen go black and having your spouse say "Last night was great my skeever dumpling". Its horrible I know, but better that what we have now. I would gladly rewrite the whole game for Bethesda free of charge as long as they covered voice acting and I guarantee that the game would turn out much better.

Ok that's it, sorry Bethesda but those things had to be said. Its also a bad time for these flaws from what I'm hearing about MW3 being close competition for game of the year. Personally I don't care for anything call of duty related. Now I'm not simply going list a bunch of problems and just cry that Bethesda should fix it. I will make suggestions that hopefully other Elder Scrolls fans will agree with.

Solution 1) For the above issues 1-4, I hear that Bethesda has been working on a patch that should be available about one week after Turkey Day.

Solution 2) For the issue number 5. I think vampires could be improved by giving them a form that they can take as well. Maybe a monstrous combination of man and bat, and for God's sake please don't think that means Batman. The bat form should be able to fly and require a 50% or above blood meter to use. The blood meter could be kept full by consuming blood from any humanoid and it should slowly degenerate over time. Using any vampiric powers other than basic things like night vision should cause increased blood consumption. A full meter of blood could last for however many in-game days without using powers and NPC's could become hostile when the blood meter falls beneath 25%. Drinking blood should be an option even when targets are awake, but if they are awake, they should become hostile and an assault bounty should be implemented. This will allow players to use bandits and forsworn. The vampire could also have a usable fear aura and maybe a usable pacify ability to complement its charm legends.

Solution 3) It would be very difficult to improve storyline for faction quests now that the game has been released, but this could be kept in mind when creating expansions. Maybe the Morag Tong could make a return with a more in depth story line than the current factions. You could even add depth the current factions if done right.

Solution 4) Similar to the storyline, this could be hard to improve post release. If so, just add something in with an expansion. Make the storyline and seduction of the NPC something meaty and sincere. Make it part of the full expansion so the player has interaction with the NPC giving them a better sense of immersion. Give this NPC a unique personality that endears him or her to the player. Bioware doesn't do a horrible job of this but I'm sure Bethesda has the potential to do better.

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Marriage is not an aspect of the game, it's a freakin' side perk. -_- Stop acting like it's an aspect. It's not.

 

Lagging isn't 100% Bethesda's fault, every PC is different.

 

Dialogue gets repetitive in all games.

 

Vampires I agree with you, but I don't care for them regardless if they were good or not.

 

What exactly do you think the word "aspect" means? Because marriage certainly is an aspect of the game.

 

Here: dictionary.com

Edited by flyingsaucers
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Marriage is not an aspect of the game, it's a freakin' side perk. -_- Stop acting like it's an aspect. It's not.

 

Lagging isn't 100% Bethesda's fault, every PC is different.

 

Dialogue gets repetitive in all games.

 

Vampires I agree with you, but I don't care for them regardless if they were good or not.

 

What exactly do you think the word "aspect" means? Because marriage certainly is an aspect of the game.

 

Here: dictionary.com

 

It's not a main focus of the game. Wrong word maybe? I dunno, I don't pull out a dictionary all the time. :rolleyes:

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1. Try the 4GB thing, it really helps.

2. See number 1.

3. It's a Bethesda game, be amazed that it works at all.

4. Try number 1 but it might be worth posting your specs and the like on the tech help board.

5. I don't much care for vampires so don't really know but Bethesda do have a tendency to do things half arsed.

6. It's a huge improvement over the writing in Oblivion and FO3, they're getting there...slowly.

7. Yes, you have to wonder what kind of relationships the developers are in.

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Water reflections is wrong... beautifull but wrong, when i'm on a little bridge upon a river next to a home it's nonsense that the only reflect i see when i place the camera in front is the mountain behind me, no bridge reflecting, no character etc... what's wrong here ?

 

I mean in Fallout even in Oblivion i was able to see my characters reflectts.

 

It looks like water doesn't reflect what 's close or at mid LOD, it only reflect far objects §

Worst the angle of reflection is wrong, like you always too high to see an exact opposite picture reflect ( am i clear?).

 

I hope badly i could fixe with the creation kit.

Edited by MonsterMonkey
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Marriage is not one of the primary focuses of Skyrim if thats what you meant by aspect, but then again, neither is 90% of the game. Skyrim's story line is actualy very short as was oblivion's. The side quests and other aspects of the game are what make it worth while despite that fact. This was the first time an Elder Scrolls game incorperated NPC relationships on that level. Introducing somthing like that to a series with this kind of fan base should be done right. Even if it isn't the primary focus of the game and has nothing to do with stopping the dragons, its still worth doing right. Hosestly, if Skyrim only had its primary story line I would have beaten it in a couple hours if that and just traded it in for something better. Yes PCs are all different to some degree, but the same complaints are almost universal and accross all platforms so that kind of lands it on Bethesda's lap. They also announced a patch I believe, if it wasn't an issue with their design, there would be no need for said patch right?
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  • 2 weeks later...
(WARNING) The quest "Blood on The Ice" will start automaticly in Windhelm after so many visits. If you are just running in and out of town it can trigger and you can miss it. If you missed it, it will never start for you and (currently) the console fix is not very effective. If you missed it and are determined to get it one way or another, the best solution for an immediate fix is to start over and go to the graveyard everytime that you go to windhelm on the new character. If you succeed there, there's still one more bug to watch out for. When you go to decorate the house, do not buy anything until scrolling to the bottom and buying the clean the murder scene option. If you buy anything, the option to clean the murder scene will disappear and you will have the mess in your house forever.
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(WARNING) The quest "Blood on The Ice" will start automaticly in Windhelm after so many visits. If you are just running in and out of town it can trigger and you can miss it. If you missed it, it will never start for you and (currently) the console fix is not very effective. If you missed it and are determined to get it one way or another, the best solution for an immediate fix is to start over and go to the graveyard everytime that you go to windhelm on the new character. If you succeed there, there's still one more bug to watch out for. When you go to decorate the house, do not buy anything until scrolling to the bottom and buying the clean the murder scene option. If you buy anything, the option to clean the murder scene will disappear and you will have the mess in your house forever.

 

I'm not creating a new character after spending 60 hours on this one, just for this one quest and house. This quest should be top of the list to be fixed since so many people are unable to do it.

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As mentioned try the 4GB mod, it helped reduce my crashes to almost non existent. Also if your using an Nvidia card try their latest beta drivers as both the mod and drivers seemed to stop the missing texture issue on my PC. It also allows you to use ambient occlusion to improve shadow quality. It should also kill any lag your getting, but this also depends on how powerful your PC is and the settings your using obviously.
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