Tarm Posted November 25, 2011 Share Posted November 25, 2011 Halghast Drakkarim was cheerfully on his way home to Breezerun after doing some shopping when he noticed some children playing outside his house. "That looks peaceful" he thought as he strolled towards his door.When he was just about to enter one of the children turned towards him to say something. He was caught off guard so he opened the door without thinking. In surprise he looked at the child that had followed him inside before immediately leading her outside.Exiting he almost fell over a guard that sternly lectured him. "No lollygaggin'!"In utter shocked silence Halghast quickly closed the door behind him. The next half hour he sat staring at the fire wondering what just had happened. Link to comment Share on other sites More sharing options...
audioave10 Posted November 25, 2011 Share Posted November 25, 2011 Yes...it is silly that some NPC's will follow you into your house and bother you there. The NPC chatter is a little better than Oblivion...but not much. (at least the "crabs" are gone) Link to comment Share on other sites More sharing options...
Pushkatu Posted November 25, 2011 Share Posted November 25, 2011 If you have the PC version, once inside, open pe console, click on the door and type lockWhen you go out the next morning, open the console again, click on the door and type unlock Problem solved! :thumbsup: Link to comment Share on other sites More sharing options...
audioave10 Posted November 25, 2011 Share Posted November 25, 2011 Reasonable advice...but sometimes they enter at exactly the same time that you do. Link to comment Share on other sites More sharing options...
Pushkatu Posted November 25, 2011 Share Posted November 25, 2011 Reasonable advice...but sometimes they enter at exactly the same time that you do. Sneak your way into the house then.:ninja: Damn NPCs, I'm glad it never happened to me(yet). When it will happen, I'll be more than happy to show them the way out, with a poisoned arrow in the back of their heads. Again, problem solved! :devil: Link to comment Share on other sites More sharing options...
vertex23 Posted November 25, 2011 Share Posted November 25, 2011 You should be lucky the guard let you off with just a lecture. Link to comment Share on other sites More sharing options...
abaris Posted November 25, 2011 Share Posted November 25, 2011 Again, problem solved! :devil: Yeah, but its the return of the psychic guards. Closing doors to have some privacy when commiting homicide still earns you a warrant. Link to comment Share on other sites More sharing options...
Tarm Posted November 25, 2011 Author Share Posted November 25, 2011 You should be lucky the guard let you off with just a lecture. Finally someone that understand the joke. I had a good laugh when it happened to me. :) But yeah. It's irritating as heck and I have yet to find a good solution. I get close to a NPC, they start talking to me, I open the door and the talkative idiots follow me inside just so they can finish saying whatever it is they have to say. Link to comment Share on other sites More sharing options...
Pushkatu Posted November 25, 2011 Share Posted November 25, 2011 (edited) You guys just won't let it go, huh? :tongue: If you found the problem(talking with them and before they end their rant you go in), than stop talking or wait until they finish, or again...practice your marksman skill a bit and pay the fine.:devil: Problem solved once more. Edited November 25, 2011 by Pushkatu Link to comment Share on other sites More sharing options...
Tarm Posted November 26, 2011 Author Share Posted November 26, 2011 You guys just won't let it go, huh? :tongue: If you found the problem(talking with them and before they end their rant you go in), than stop talking or wait until they finish, or again...practice your marksman skill a bit and pay the fine.:devil: Problem solved once more. Say what?Problem not solved and I hate to say it but read what I've said again. It's not me doing the talking. ;) Link to comment Share on other sites More sharing options...
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