D1v1ne122 Posted August 12, 2016 Share Posted August 12, 2016 (edited) Fixed: Fallout4 .ini files were not modified to support modding. After activation mod worked fine. Hi, I am close to publishing the beta of my first mod and I wanted a guinea pig to do a dry run first so I had my brother install the mod package on NMM. On run-time the game imported placed objects from the esp but the scripts don't seem to be functioning. So far I've checked: - Load Order: I made sure his load order was the same as mine.- File Placement: Everything was in the exact same place. (Do I need to include the source files?) Any other suggestions would be useful, thanks :smile: Edited August 12, 2016 by D1v1ne122 Link to comment Share on other sites More sharing options...
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