Jeux Posted November 26, 2011 Share Posted November 26, 2011 (edited) Hello all. Currently working on a fairly large mod of my own called Radiant Flux. I plan for it to feature many new worldspaces for the player to traverse. The mod's environmental designs and essential gameplay elements are heavily influenced by the likes of Borderlands and the Final Fantasy series. In those respects you'll be finding LOTS of weapon variants with unique funtionalities as well as...say....at least two companions with assignable "roles" such as medic, warrior, guardian, etc. Also expect large-scale monsters and a unique way of getting these weapons/buffs. These are not empty promises. I am quite capable of making this happen, rest assured. I just finished the Jungle worldspaces, but I need ideas for other worldspaces to construct. My original list was: Plains (definite yes, just started)Jungle (done)Beach (maybe?)Forest (maybe...most likely yes) Snowy Mountains (definite yes) If you have any REALISTIC ideal locations, post them here. I'd post screens of the Jungle worldspaces to credit my design qualities, but I'd rather wait a little while before doing so. Message me if interested, I suppose. Though off topic, I also would need assistance in the retexturing departement for weapons and creatures. I am quite proficient in scripting as well as worldspace/interior creation. I just lack the modeling/texturing skills to make unique assets of my own. Edited November 26, 2011 by Jeux Link to comment Share on other sites More sharing options...
ModelV Posted November 26, 2011 Share Posted November 26, 2011 Like I say making a mod fit with the base game is just as Important as creating something new. Im seriously gonna wonder where this mod would be with a jungle. South Central America? Actually that sounds awesome :D Seeing the Panama Chanel is something Id be very interested in. You might wanna also check into other interesting locations around central and south america the terrain there is quite interesting. ^I present you with a snippet of my raw thought stream. Link to comment Share on other sites More sharing options...
Jeux Posted November 26, 2011 Author Share Posted November 26, 2011 Thank you very much. Being Lore-friendly is the least of my concerns with this mod. Hint: simulation. So I'm trying to be as varied and "magical" in my worldspaces as possible. Like I said, the Jungle worldspace is done. I'm currently messing around with what I could do with the Plains worldspace. Another reminder, really going for the whole Final Fantasy thing in these environment. Link to comment Share on other sites More sharing options...
Jeux Posted November 28, 2011 Author Share Posted November 28, 2011 Here are a few screens from the Jungle worldspace I mentioned earlier, named Venora Valley. Currently working on the Beach and Plains worldspaces. Link to comment Share on other sites More sharing options...
Jeux Posted December 7, 2011 Author Share Posted December 7, 2011 Update Screens from the Saiwei Beach. http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/SaiweiBeach05.jpghttp://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/SaiweiBeach03.jpg Link to comment Share on other sites More sharing options...
Jeux Posted December 20, 2011 Author Share Posted December 20, 2011 Update: Oleavo Grove, forest area. Think we nailed the design objective. There's a good number of people putting a lot of effort behind this mod. Any ideas/critique/support is appreciated. More screens to come. http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-1919-14-12-64.jpghttp://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-1919-19-08-31.jpghttp://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-1919-16-51-92.jpghttp://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-1919-15-25-85.jpg Link to comment Share on other sites More sharing options...
Jeux Posted December 29, 2011 Author Share Posted December 29, 2011 More of Oleavo Grove. http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-2620-46-05-12.jpg http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/FalloutNV2011-12-2620-48-11-89.jpg http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/OleavoScenicSpot.jpg http://i1238.photobucket.com/albums/ff500/jeux793/Radiant%20Flux%20Screens/OleavoPond.jpg Link to comment Share on other sites More sharing options...
nofear88 Posted December 29, 2011 Share Posted December 29, 2011 I like where your going, you did say you were working on a city scape aswell? Iany shots of that to have an idea what your working on? These also remind me of The MoonShadow Relm of Azura from the TES series. Link to comment Share on other sites More sharing options...
Jeux Posted December 29, 2011 Author Share Posted December 29, 2011 Currently building an underwater city, but I can't release screens of that atm since another team member would prefer not to right now. But it is looking very Rapture-like :thumbsup: thanks for the props. Link to comment Share on other sites More sharing options...
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