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Any lightweight armorsmith style mod?


mileafly

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I really like the idea of being able to wear multiple armorpieces where it makes sense. Like for example wearing a gasmask and a helmet at the same time etc. But I don't like how the Armorsmith mod changes so much other things like adding new armors, remaking all the requirmenets and adding ballistic weave to everything without having to unlock it in a quest etc.

 

Is there a mod that lets you wear things that make sense at the same time, but does not touch other things so much compared to vanilla?

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I really like the idea of being able to wear multiple armorpieces where it makes sense. Like for example wearing a gasmask and a helmet at the same time etc. But I don't like how the Armorsmith mod changes so much other things like adding new armors, remaking all the requirmenets and adding ballistic weave to everything without having to unlock it in a quest etc.

 

Is there a mod that lets you wear things that make sense at the same time, but does not touch other things so much compared to vanilla?

 

1. The new armors that it adds are crafting only, you wont find them out in the world unless you yourself craft them.

 

2. Ballistic Weave STILL requires one to work with the Railroad and complete the DIA cache mission before it unlocks, Armorsmith does not change that requirement.

 

The idea that you want the options that Armorsmith already provides via another mod, when no other mod exists and would directly compete with Armorsmith is self defeating.

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I really like the idea of being able to wear multiple armorpieces where it makes sense. Like for example wearing a gasmask and a helmet at the same time etc. But I don't like how the Armorsmith mod changes so much other things like adding new armors, remaking all the requirmenets and adding ballistic weave to everything without having to unlock it in a quest etc.

 

Is there a mod that lets you wear things that make sense at the same time, but does not touch other things so much compared to vanilla?

 

1. The new armors that it adds are crafting only, you wont find them out in the world unless you yourself craft them.

 

2. Ballistic Weave STILL requires one to work with the Railroad and complete the DIA cache mission before it unlocks, Armorsmith does not change that requirement.

 

The idea that you want the options that Armorsmith already provides via another mod, when no other mod exists and would directly compete with Armorsmith is self defeating.

 

 

Thanks.

 

About 1, are these new armors and upgrades something that you can craft i any station, or is it a specific station?

The requirements for building armors and upgrades with skills and parts are still modified though from what I could gather?

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About being able to put ballistic weave on everything, will not that make you very OP easy? What armors could you put ballistic weave on in the vanilla? Could you put it on even the most powerful armors? Or was it just on less powerful armors?

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