jcdenton2012 Posted August 15, 2016 Share Posted August 15, 2016 OK, so I need to know if there is an easy way to fix my material swaps after creating static collections. Thus far, when designing a skyscraper for a certain mod that I am working on, the material swaps disappear and revert back to default, for the buildings in question, after grouping them together as static collections. This means, that thus far, I have resulted to hand altering each and every single piece back to its altered material after scaling and relocating my buildings from the assemble zone to the finished part of the city. This; of course, is tedious. Is there an easy way to simply highlight the disassembled SCOL (static collection) and change all of the materials in material swap for those pieces without going through them by hand? I ask because this really is tedious and annoying. Link to comment Share on other sites More sharing options...
jcdenton2012 Posted August 15, 2016 Author Share Posted August 15, 2016 Figured it out. You can only alter the SCOL, not the disassembled SCOL pieces. Link to comment Share on other sites More sharing options...
radiumskull Posted August 15, 2016 Share Posted August 15, 2016 (edited) I was going to suggest trying the Properties panel. If that's not it, I thought there was some sort of mass alteration function for References, but I can't remember where I saw it specified in the CK docs. http://www.creationkit.com/fallout4/index.php?title=New_Editor_Features#Properties_Panel Edited August 15, 2016 by radiumskull Link to comment Share on other sites More sharing options...
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