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List of OC areas


andysks

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Reposting the list of OC modules and the areas contained in them. Good for reference and see how they did some things. Original post from Melinda, repost from KevL.

 

 

 

 

Original Campaign

 

Melirinda posted:
I have this done when I was working on Bishop's romance, if anyone is interested in the areas per module in the OC:

OC Modules:

0100 Uninvited Guests – Sample Module includes:

0100 – Lannon Farm
0101 – Lannon’s Farm Interrior


1000_Neverwinter_A1.mod includes:

AR1000 Docks in Chapter 1
AR1001 Sunken Flagons Inn
AR1002 Hagen’s Shop
AR1004 Par’s House
AR1005 City Watch Headquarters
AR1006 Moire's Office
AR1007 Sand’s Shop
AR1008 Lord Dalren's House
AR1018 Church of Tyr
AR1025 {2092}Sydney Natale's Sanctum
Stage – a daytime sky?

1100_West_Harbor.mod includes:

AR1100 West Harbor, Before being destroyed
AR1101 Pierson's Home
AR1102 Tarmas House
AR1105 Starling House
AR1110 Farlong House, Level 2, start of the game
AR1111 Farlong House, Level 1
AR1120 Swamp Ruins, exterior
AR1121 Swamp Ruins Interior

1200_Highcliff.mod includes:

AR1202 The Weeping Willow Inn, exterior
AR1203 The Weeping Willow Inn, interior, lower floor
AR1204 The Weeping Willow Inn, interior, upper floor
AR1206 The Mere of Dead Men - Path to Lizard Lair
AR1207 Swamp Cave, Lizard Lair
AR1208 Shandra's Farm
AR1209 Fort Locke
AR1210 A smaller crypt in the Graveyard
AR1211 An exterior of the Graveyard
AR1212 A larger crypt in the Graveyard
AR1213 Road to Highcliff
AR1214 Bandit Camp, exterior
AR1214 Bandit Den, interior
AR1216 Cutscene with Elanee joining in
AR1217 Highcliff
AR1218 Highcliff Castle Exterior
AR1219 Highcliff Castle Ruins
AR1220 Highcliff, North Coast, Lizardfolk Boss Approach
AR1221 Highcliff, Lizardfolk Lair
AR1222 Zeeaire’s Chambers Int
AR1223 Maiden's Glade
AR1224 Par's House
AR1225 A camp (widow)

1300_Old_Owl_Well. mod includes:

AR1301 Ironfist Approach (tagged as 1308)
AR1302 Old Owl Well
AR1303 Bonegnasher Approach
AR1304 Bonegnasher Clan Lair, Interior
AR1306 Troll Cave
AR1308 Ironfist Approach/Bugbear Approach
AR1311 Ironfist Clanhold
AR1312 Mountain Pass, Meeting Casavir
AR1314 Eyegouger Approach
AR1318 Eyegouger Lair, Level 1
AR1319 Eyegouger Lair, Level 2
AR1320 Eyegouger Lair, Level 3
AR1321 A Canyon, Luskan Ambush

1600_Githyanki_Caves. mod includes:

AR0000 empty sky
AR1600 Black Lake District
AR1601 Aldanon’s House
AR1602 Neverwinter Archives
AR1610 Shandra’s Farm Exterior
AR1611 Shandra’s House Interior
AR1616 Ember, Before being destroyed
AR1620 Githyanki Approach
AR1621 Githyanki Cave
AR1623 Githyanki Inner Complex, Combat
AR1630 The Sunken Flagon, under attack

1700_Merchant_Quarter.mod includes:

AR1011 Fihelis' Estate, Level 1
AR1012 Fihelis' Estate, Level 2
AR1013 Merchant’s Quarter
AR1016 Brelaina's Office
AR1017 Axle Devrie's Office
AR1018 Church of Tyr
AR1019 Tomb of the Betrayers
AR1020 Leldon’s Hideout
AR1021 Githyanki Hideout
AR1023 Castle Never
AR1701 Crossroad Keep Basement, Garius Battle
AR1015 Moonstone Mask, Level 1
AR2025 Moonstone Mask, Level 2, demons attack

1800_Skymirror.mod includes:

AR1003 Neverwinter Wood, Meeting Grobnar
AR1040 Skymirror Lake

1900_Slums.mod includes:

AR1010 The Back Alley
AR1011 Smuggler's Warehouse

2000_Neverwinter.mod includes:

AR2023 Castle Never
AR2023 Fake Trial in Castle Never
AR2024 Blacklake District
AR2026 Arena for lorne’s Battle
AR2027 Temple of Lathander
AR2038 Collector’s Mansion, Lower floor
AR2040 Collector’s mansion, Upper floor
AR2044 Gannish Estate
AR2050 Lord Temar's Mansion
AR2060 Bryce’s Tomb
AR2070 Aldanon's Manse
AR2071 Aldanon's Basement
AR2080 Tavorick Estate
AR2081 Tavorick Estate, upstairs
AR2082 Tavorick Estate, crypt
AR2091 Solace Glade
AR2092 Sydney Natale's Sanctum
AR2320 Crossroad Keep interior (Incomplete?)
AR2330 Crossroad Keep basement
Ol map – green square map
Qara’s encounters – second encounter with Qara’s special friend

2100_Corssroad_Keep_A2.mod includes:

AR3055 Crossroad Keep: Roadside Battle
AR3070 Shandra’s Farm with Ammon Jerro’s sidetrip
AR2100 Crossroad Keep Courtyard
AR2101 Crossroad Keep Inn
AR2102 Crossroad Keep Merchant Shop
AR2110 Crossroad Keep Interior
AR2111 Crossroad Keep Basement
AR2112 Crossroad Keep Approach (Farms)
AR3090 Ancient Valley (Undead Dragon)
AR3101 Crossroad Keep Mage Tower
AR3102 Crossroad Keep Guard Tower
AR3104 Crossroad Keep: Church
AR3105 Crossroad Keep: Monastery
AR3106 Crossroad Keep: Monastery (Khelgar’s Trial?)
AR3190 Forest. Sydney's Meeting and the Wendersnaven.
Greycloaks: Help your Greycloaks encounter

2200_Port_Llast.mod includes:

0000_Starthere Looks like a steup for CK Gates battle?
AR2200 Port Llast
AR2202 Alliance Arms Inn
AR2205 Garrison
AR2210 Destroyed Ember
AR2211 Duskwood
AR2212 (Were)Wolf Lair
AR2220 Well Interior
AR2222 Ember Caverns
Generic forest Rival Party Encounter (? Someone called zinn?)

2300_Crossroad_Keep_Adv

AR2300 Crossroad Keep farm, used for a cutscene when we first come to the Keep?
AR2310 Crossroad Keep Courtyard, used for a cutscene when we first come to the Keep?
AR2311 Tunnel
AR2320 Crossroad Keep Interior, fighting KoS forces
AR2330 Crossroad Keep, Basement, fighting KoS forces
AR2340 Tunnel Exit – ‘secret entrance’ to the tunnel?
Temp_overland green square with an albino elf

2400_Illefarn_Ruins.mod includes:

AR2410 The Ruins exterior
AR2411 Gem-mine
AR2421 Riverguard Keep Level 1
AR2422 Riverguard Keep Level 2
AR2423 Riverguard Keep Level 3
AR2430 Temple of Seasons
AR2443 Guardian Ruins
AR2450 West Harbor Ruins, when they are occupied by KoS forces
AR2451 The Mere of Dead Men
AR2452 West Harbour Ruins Destroyed
Great_hunt – the Great Hunt Encounter (?)
Party_central – world map functionality thing
Pixies – Pixies Attack!

2600_AJ_Haven.mod includes:

AR2600 Haven, Exterior
AR2640 Haven, Interior
AR2650 Garius Headquarters Cutscene
Party_central_3 – world map functionality thing

3000_Neverwinter_A3.mod includes:

AR3000 Castle Never (under attack)
AR3001 Neverneath
AR3010 Highcliff taken over by the Lizards
AR3014 Road to Highcliff, lizardfolk ambush {Elanee #3? Her quest, I presume?)
AR3030 Ironfist Stronghold
AR3031 Mount Galardrym
AR3032 Fiery Canyon, Red Dragon
AR3033 Canyon, Fire Giant King
AR3041 Circle of the Mere
AR3050 Shadow Reaver Encounter (Camp)
AR3051 Arrival to the guardian Ruins
AR3052 West Harbor, Reforging of the Blade
AR3061 Axle Devrie's Office, Axle’s encounter
AR3063 Merchant Quarter, exterior
AR3064 Leldon's Hideout, Moire

3400_Merdelain.mod includes:

AR3400 Vale of Merdelain (Temple)
AR3420 King of Shadow’s Sanctum

3500_Crossroad_Keep_Seige.mod

AR3500 Crossroad Keep Interior with the War Council Chambers
AR3501 Crossroad Keep exterior, curscenes set up?
AR3510 Crossroad Keep Outskirts
AR3530 Battle on the Walls
AR3541 Battle at the Gate
MotB
A_X1.mod

a00_lobby
a01_lower_barrow
a02_middle_barrow
a03_upper_barrow
a04_forges
a05_library

B_X1.mod

b01_mulsantir_gate
b02_mulsantir_town
b03_shadow_mulsantir
b04_the_veil_theater
b05_the_veil_theater_s
b06_temple_of_kelemvor
b07_upper_vault
b08_lower_vault
b09_prison
b10_wells_of_lurue
b11_sloop_inn
b12_ice_troll_lodge
b13_janiiks_farmhouse
b14_anyas_dreamscape
b15_avolov_house
b16_lurue_dreamscape
b17_necromancer
b18_madatov_home
b19_vremyonni

C_X1.mod

c01_outskirts
c02_ashenwood
c03_burning_grove
c04_immil_vale
c05_dalenkas_dwelling
c06_caved_in_mine
c07_wolverine_cave
c08_dreamscape
temp

D_X1.mod

d01_lakeshore
d02_nightshore
d03_coveya_kurgannis
d04_the_skein
d05_dreamscape
d06_sleepers_prison
d07_dreamscape_theatre
d08_dreamscape_gate
d09_dreamscape_wall
d10_dreamscape_durler
d11_dreamscape_gudbughach
d13_dreamscape_faras

E_X1.mod

area1
e01_thaymount
e02_academy_classrooms
e03_academy_instructor_quarters
e04_headmistress_tower
e05_astral_boneyard
e06_founders_sanctum

Z_X1.mod

z01_city_gates
z02_basilica
z03_eternitys_end
z04_temple
z05_wall
z06_vault_1
z07_dreamscape_ck
z08_evil
z08_good
z08_neutral
z09_dreamscape_wh
z10_vault_2
z11_vault_3

SoZ
F_X2.mod

f00_overland - Sword Coast
f01_pirate_grotto
f02_worg_mothers_den
f03_malarite_hermits_cave
f04_banite_enclave
f05_cold_iron_mind
f06_ab_outpost1
f07_ab_outpost2
f08_parrums_rock
f09_bard_hideout
f10_sharran_temple
f100_generic_tavern
f101_meeting_tavern
f11_eldreth_camp
f110_generic_temple
f12_crypt
f13_undead_barrow
f14_cabin
f15_abandoned_mine
f16_illefarn_ruin
f17_humanoid_cave
f18_ruined_keep
f19_imaskari_ruins
f20_trading_post
f21_forgotten_crypt
f22_mere
f23_umber_cave
f24_dragon_lair
f25_golem_keep
f26_illefarn_outpost
f27_halfling_house
f28_mountain_camp
f30_graveyard
f31_nights_rest_inn
f32_hag_cave
f34_fgiant_cave
f35_blade_golems
f36_skullcrusher_cabin
f51_random_forest_01
f53_random_plains_01
f57_random_road_01
f59_random_swamp_01
f61_random_hills_01
f63_random_beach_01


G_X2.mod

g00_overland - Samarach
g01_black_market
g02_sauringar_temple
g03_shattered_spear_tribe
g04_mines
g05_tempests_fury
g07_stone_knives_tribe
g08_singing_caverns
g09_chokemist_cave
g10_torich
g100_samarach_tavern
g11_shrine
g12_crypt
g13_lizardfolk_ruins
g14_kobold_cave
g15_crypt
g16_tower
g17_waterfall_cave
g18_mine
g19_yuanti_temple
g20_nimbre
g21_loremaster_house
g22_ogre_cave
g23_firenewt_cave
g24_cabin
g25_flayer_tower_1
g26_flayer_tower_2
g27_flayer_tower_3
g28_barrow
g29_chult_mines
g30_ruined_shrine
g31_shade_chambers
g50_random_jungle_01
g52_random_plains_01
g54_random_swamp_01
g56_random_road_01
g58_random_hills_01
g60_random_beach_01
u00_lobby
u01_shipwreck_cove
u02_openpalm_bazaar
u03_lumber_camp
u04_leiras_trick
u05_shipwreck_cove
u06_batiri_cave
u07_shrine
u08_crafters_guild


M_X2.mod

m01_merchant_hq
m02_phoenix_tail
m03_courtyard
m04_crystal_cave
m04_crystal_cave
m06_shrine
m07_keep_interior
m08_alchemist_house
m10_orphanage
m11_guild


N_X2.mod

n01_blacklake
n02_waukeen
n03_thayan_enclave
n04_inn
n05_trading_post_basic
n06_forktongue_den


O_X2.mod

o01_viper_temple
o04_armory
o05_entry_hall
o06_library
o07_sanctum
o08_throne
o09_main


S_X2.mod

s01_portllast
s02_garrison
s03_priory
s04_gothaladreum
s05_alliancearms
s06_trading_post


T_X2.mod

t01_west_harbor
t02_swamp
t03_dragon_cave
t04_trading_post


X_X2.mod

x00_ending

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