Sunnie Posted January 17, 2012 Share Posted January 17, 2012 When the toolset gets here, you can paint the house with them! :laugh: Link to comment Share on other sites More sharing options...
grayskull8 Posted January 17, 2012 Share Posted January 17, 2012 (edited) When the toolset gets here, you can paint the house with them! :laugh:Yah and i will it will be every where lol like the dance party scene in blade :woot: any date on when the tool-set is be released yeh? this scene,the one thing Skyrim is missing vampire raves! Edited January 18, 2012 by grayskull8 Link to comment Share on other sites More sharing options...
SkjoldBjorn Posted January 17, 2012 Share Posted January 17, 2012 It's still january :) so it should be out this month. Link to comment Share on other sites More sharing options...
PR4Y Posted January 19, 2012 Share Posted January 19, 2012 Hey all, first off... GREAT TOPIC. I've been starting to mod my house in Markarth because I like that house the best due to the large library and decent armory room... anyways, I had a few questions: 1. I spawned a satchel to put on the enchanting table... moved it using "setpos" to RIGHT where I wanted it... but for some reason, I can't interact with it where I moved it to. The action to interact with it is still where it first spawned. I tried using "setpos" on the part where you can open the satchel, but it gives an error and says "you cannot move that". This is becoming pretty frustrating, as I have the breezehome enchanting table mod installed which adds and enchanter's satchel to the table aswell... so I KNOW it's possible to do this, but I'm not sure what I'm doing wrong here. 2. I wanted to add an ancient chest (because I like the way they look best) to my home, but I can't find the ID for it. Does any1 know what it is? THANKS in advance! Link to comment Share on other sites More sharing options...
Sunnie Posted January 19, 2012 Share Posted January 19, 2012 (edited) 1. I spawned a satchel to put on the enchanting table... moved it using "setpos" to RIGHT where I wanted it... but for some reason, I can't interact with it where I moved it to. The action to interact with it is still where it first spawned. open consoletarget the satcheldisableenableFixed. 2. I wanted to add an ancient chest (because I like the way they look best) to my home, but I can't find the ID for it. Does any1 know what it is?What is the refID when you click on it in game? Edited January 19, 2012 by Sunnie Link to comment Share on other sites More sharing options...
gofer32 Posted January 19, 2012 Share Posted January 19, 2012 (edited) 2064F might be the one you mean. If you're looking for a particular object and can't be bothered with the whole TESSnip/SkyEdit search palaver, open the console and type: help chest 4 That'll give you a whole bunch of them to try out. [EDIT] see also http://fusromod.com/formids.php?idpage=containers Edited January 19, 2012 by gofer32 Link to comment Share on other sites More sharing options...
PR4Y Posted January 19, 2012 Share Posted January 19, 2012 Thanks! I did the "help chest" thing and that worked. I've used that to find Item ID's before... didn't know I could do that to find object ID's too! I've got another question now, while there are people here and willing to help :P Do I need to setownership on the chest that I created in order for my things to not disappear? I'm putting a good majority of my crafting equipment and collected weapons / armors in different chests (that I'm creating) and I REALLY am hesitating to dump my inventory before I know for certain. Thanks again guys :) Link to comment Share on other sites More sharing options...
gofer32 Posted January 19, 2012 Share Posted January 19, 2012 Should be fine. Disclaimer: I've mostly been using esp files to mod my house, so I can't say for absolutely certain that I've tested console-modded containers to death. Having said that, I haven't had any problems, and I don't think anyone else around here has either. Then again, what with Skyrim and bugs, it can't hurt to set ownership to you. Belt 'n' braces, and all that. Link to comment Share on other sites More sharing options...
Sunnie Posted January 19, 2012 Share Posted January 19, 2012 Do I need to setownership on the chest that I created in order for my things to not disappear? Nope, not at all. respawning is done on a cell basis not object basis. Player home cells are not set to respawn, ever so all your containers are safe. Link to comment Share on other sites More sharing options...
maikfaus Posted January 19, 2012 Share Posted January 19, 2012 First, sorry for my English, and I am first time doing mods and changing things.Second, I made some modifications to breezehomre and want to know if I can save them in an esm and esp for my new characters and how I can do thanks Link to comment Share on other sites More sharing options...
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