Darkhikari Posted August 20, 2016 Share Posted August 20, 2016 (edited) How much vram does a heavily modded skyrim use?I intend to stick to only 2k textures (or lower when needed) and will download a lot of texture/graphic mods, with the tetrachromatic enb and vivid weathers,a lot of content and overhaul mods also(eg. jk's skryim etc) and I will be gaming at 1080p. I'm getting a gtx 1060 soon and after finding out the 4gb vram limit for games using dx9 when using windows 10/8,I've decided to install back win 7 as I know the problem doesn't occur there. Any replies appreciated, would rather not have to reinstall anything. Edited August 20, 2016 by Darkhikari Link to comment Share on other sites More sharing options...
meneraing Posted August 21, 2016 Share Posted August 21, 2016 I'm running some 2k textures and some overhauls. Tried various ENBs and Tetrachromatic is a good one with good perfomance.I'm running all that on a AMD R7 360 2GB Vram, so i think you will be fine. I play at 1080p and using Windows 7. Without ENB i get over 60 fps and with ENB enabled i get over 30 after tweaking it a little bit. Anyway i limited it at 55 fps to avoid weird problems caused by physics :P Hope i helped. Have a good day! Link to comment Share on other sites More sharing options...
Novem99 Posted August 21, 2016 Share Posted August 21, 2016 I use True Vision ENB and tons of 2k texture mods (and of course 4k when available). At 1080p the VRAM usage starts at 3.5GB and goes all the way up too 4GB depending on the area. I get 60fps indoors and something between 45-50fps outdoors. Link to comment Share on other sites More sharing options...
Project579 Posted August 21, 2016 Share Posted August 21, 2016 (edited) I use texture from 4k to 8k (or 2k if i didn't find the textures in 4k) and LOD res of 512 + RealVision ENB for COT V (2560x1440 screen resolution); my skyrim uses around 5 to 6gigs of VRam i cannot run it on Win10 but on Win7 it works great always around 60 fps on big cities it drops down to 45 but that is caused by the NPCs. I have 2 980Ti 32 gigs of RAM and i7 6700K. With 2k/1k texture and 256 LOD i can run the game on Win10 with 1 980Ti (1080p screen resolution) at 40 to 50 sometimes 60 fps in populated areas it can easily reach the 4064MB of VRAM limit. Take in consideration the fact that I do have a lot of texture mods (around 400 so almost every texture in the game is modded). With a setup of 2K/1k resolution texture the 1060 should be fine. Edited August 21, 2016 by Project579 Link to comment Share on other sites More sharing options...
Darkhikari Posted August 22, 2016 Author Share Posted August 22, 2016 (edited) I use texture from 4k to 8k (or 2k if i didn't find the textures in 4k) and LOD res of 512 + RealVision ENB for COT V (2560x1440 screen resolution); my skyrim uses around 5 to 6gigs of VRam i cannot run it on Win10 but on Win7 it works great always around 60 fps on big cities it drops down to 45 but that is caused by the NPCs. I have 2 980Ti 32 gigs of RAM and i7 6700K. With 2k/1k texture and 256 LOD i can run the game on Win10 with 1 980Ti (1080p screen resolution) at 40 to 50 sometimes 60 fps in populated areas it can easily reach the 4064MB of VRAM limit. Take in consideration the fact that I do have a lot of texture mods (around 400 so almost every texture in the game is modded). With a setup of 2K/1k resolution texture the 1060 should be fine.I intend to use a lot of texture mods as you do as well and all the other type mods I've mentioned before( have like 400+ of mods and textures bookmarked lol) If i only stick to 2k textures, do you think i should still stick to win 10?Don't want to spend a week(or more) modding to only get major stuttering in skyrim lol. As for populated areas,did you get any CTDs or stuttering when you played at 1080p with only one 980ti?(Was it a lot or just minor?) Now getting back into modding skyrim so...one more tiny question.....textures don't count towards the mod limit right?Seeing as you have 400 textures or so. Thanks for all the replies so far guys! Edited August 22, 2016 by Darkhikari Link to comment Share on other sites More sharing options...
Novem99 Posted August 22, 2016 Share Posted August 22, 2016 .textures don't count towards the mod limit right?Seeing as you have 400 textures or so. Not as long as they are mere replacers. But there are some texture mods that come with a plugin and therefor would count. Link to comment Share on other sites More sharing options...
AceGoober Posted August 22, 2016 Share Posted August 22, 2016 Main rig in sig. I was able to push Skyrim to use 5.2GB VRAM with a ton of 2k, 4k and 8k mods. Pic of proof: http://img.photobucket.com/albums/v210/AceGoober/Game%20ScreenShots/Skyrim/AceGoober_SPM_001.jpeg On my rig the greatest fps drop was at Dawnguard Castle which I used a 4k retexture. Fps would drop to roughly 40 with dips into the high 30s. Novem99 answered your question well. Texture mods won't count towards Skyrim's plugin limit unless the texture mod requires a plugin to function. Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 I use texture from 4k to 8k (or 2k if i didn't find the textures in 4k) and LOD res of 512 + RealVision ENB for COT V (2560x1440 screen resolution); my skyrim uses around 5 to 6gigs of VRam i cannot run it on Win10 but on Win7 it works great always around 60 fps on big cities it drops down to 45 but that is caused by the NPCs. I have 2 980Ti 32 gigs of RAM and i7 6700K. With 2k/1k texture and 256 LOD i can run the game on Win10 with 1 980Ti (1080p screen resolution) at 40 to 50 sometimes 60 fps in populated areas it can easily reach the 4064MB of VRAM limit. Take in consideration the fact that I do have a lot of texture mods (around 400 so almost every texture in the game is modded). With a setup of 2K/1k resolution texture the 1060 should be fine.I intend to use a lot of texture mods as you do as well and all the other type mods I've mentioned before( have like 400+ of mods and textures bookmarked lol) If i only stick to 2k textures, do you think i should still stick to win 10?Don't want to spend a week(or more) modding to only get major stuttering in skyrim lol. As for populated areas,did you get any CTDs or stuttering when you played at 1080p with only one 980ti?(Was it a lot or just minor?) Now getting back into modding skyrim so...one more tiny question.....textures don't count towards the mod limit right?Seeing as you have 400 textures or so. Thanks for all the replies so far guys! Don't worry there are no stutters the game just slows down but is caused by NPC mods (i use Interesting NPCs, Populated Town and Villages Reborn, Inconsequential NPCs). The only stutter i get is when the game is loading new cells sticking with 2k texture is perfect u should be fine without lag or stutter. The limit is in the Plugins (255 or FF) not the actual amount of mod's. Link to comment Share on other sites More sharing options...
Project579 Posted August 22, 2016 Share Posted August 22, 2016 But consider having Win7 anyway just make a dual boot so that u can have both Win7 and Win10. Link to comment Share on other sites More sharing options...
Darkhikari Posted August 22, 2016 Author Share Posted August 22, 2016 Ok thanks for the replies,I'll stick to windows 10 then.Also Acegoober, pretty nice setup you have there. Unfortunately, I screwed up my os yesterday because of a very simple mistake (was getting a boot error) and had to clean install it again :(So I'm feeling pretty lazy in regards to dual booting,which was my original intention but still you guys helped me solve my little problem, although I still had to waste time clean installing.....I'm pretty salty about that lol. Link to comment Share on other sites More sharing options...
Recommended Posts