Madcat221 Posted November 27, 2011 Share Posted November 27, 2011 I want to alter the Barkeep outfit (FormID: 5B6A1) so it will show amulets. On a female char, they are invisible despite the neck region being exposed. I cannot seem to find out what subrecord controls that. I've fiddled with everything that looks like it would control it, comparing it to the bar wench outfit (ID: D191F) which does display amulets, but to no avail. Has anyone else figured out what controls amulet display for outfits? Link to comment Share on other sites More sharing options...
Astymma Posted December 1, 2011 Share Posted December 1, 2011 I want to alter the Barkeep outfit (FormID: 5B6A1) so it will show amulets. On a female char, they are invisible despite the neck region being exposed. I cannot seem to find out what subrecord controls that. I've fiddled with everything that looks like it would control it, comparing it to the bar wench outfit (ID: D191F) which does display amulets, but to no avail. Has anyone else figured out what controls amulet display for outfits? Is it possible to copy the Bar Wench ARMO record and just change the EDID, MOD2 and MOD4 subrecords to match the Barkeep values? Link to comment Share on other sites More sharing options...
Astymma Posted December 1, 2011 Share Posted December 1, 2011 Hmm well I tried flags3 of the ARMO header and the BODT subrecord of the ARMO record so far... nada.Guessing you've tried those, seem the most obvious. Link to comment Share on other sites More sharing options...
JDFan Posted December 2, 2011 Share Posted December 2, 2011 Might try looking at an Oblivion record and see what changes when you use the hide amulet checkbox --- not sure if it would be the same but might provide a starting point ! Link to comment Share on other sites More sharing options...
Astymma Posted December 2, 2011 Share Posted December 2, 2011 Might try looking at an Oblivion record and see what changes when you use the hide amulet checkbox --- not sure if it would be the same but might provide a starting point ! Madcat solved it, it was the ARMA record being pointed to by the ARMO record. Link to comment Share on other sites More sharing options...
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