D1v1ne122 Posted August 21, 2016 Share Posted August 21, 2016 Hi I recently published my mod Fallout 2287 - Gas Masks of the Wasteland and I wanted to create a compatibility patch for some armor in Far Harbor and a few other mods. The only step that should be needed is to share the keyword GasMaskKeyword. I tried creating a separate esp that has added the GasMaskKeyword to the armors I want to be compatible but it doesn't seem to work, my scripts/other esp don't recognize the "copied" version of GasMaskKeyword. My mod is based on the Vanilla Fallout4.esm and has ArmorKeywords.esm as masters. So is there a convention for creating compatabilites? How do I share data like keywords between files? Link to comment Share on other sites More sharing options...
SydneyB Posted August 23, 2016 Share Posted August 23, 2016 Your file containing the keyword needs to be a master of the other one. That is the only way :) Link to comment Share on other sites More sharing options...
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