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Posted

Is there a mod that I can install or a setting in my ini that will make my dungeons and caves a tad more brighter? I use ENB REALVISION, along with Ultimate HD Fire Effects ( not sure if this has anything to do with interior lights not pertaining to fire), Enhanced Night Sky (ditto on caves and dungeons?), I have/had Further Darker Dungeons for ENB installed, but its unchecked now as I don't want darker caves/dungeons after couple deaths from walking right into mobs or falling off a ledge in a cavern because I couldn't see the edge. I tried upping the gamma but that worked across the board and all other dark places are just fine. So any help would greatly appreciated.

 

Thanks all,

Mereinid

Posted

Adjusting AmbientLightningInterior in your ENB GUI might help. Check if your ENB supports adaptation. You can force custom min/max values, to get your screen to automatically brighten in dark areas.

 

It sounds like you need a total opposite of Darker Dungeons, but all the mods I know of are catered towards immersive darkness (ELFX, etc).

Posted

I've been using RLO and ended up taking the dungeon part out, for the same reasons. If I can ever figure out how to make a flame atronach throw light, I'd just run dungeons with one summoned.

Posted

I've been using RLO and ended up taking the dungeon part out, for the same reasons. If I can ever figure out how to make a flame atronach throw light, I'd just run dungeons with one summoned.

 

Um, you know that there are light spells, right?

Posted (edited)

Change the setting on your ENB or disable it while you are inside dungeons they don't look too bad if you have ELFX or ELE.

I don't think RealVision ENB has settings on the GUI but you can change them inside enbseries.ini (use something like Notepad++ to modify it otherwise its just a mess).

change those:

 

AmbientLightingIntensityInteriorDay=0.5<----Settings from RealVision for COT V

AmbientLightingIntensityInteriorNight=0.5<----Settings from RealVision for COT V
AmbientLightingCurveInteriorDay=0.55<----Settings from RealVision for COT V
AmbientLightingCurveInteriorNight=0.55<----Settings from RealVision for COT V
Edited by Project579
Posted

On of my favorite mods: http://www.nexusmods.com/skyrim/mods/13049/?

Lets you adjust all the display settings on the fly.

Imaginator is useless with ENB, Imaginator is the "ENB of the POOR" the ones that cannot run ENB may try Imaginator. If you run ENB using the Imaginator may have bad side effects with wrong colors ecc. and it doesn't make much sense because the ENB already replaces all the effects of the Imaginator.

  • 1 year later...
Posted

This is an issue for me as well. I'm using ELFX. but I can't get the interiors to be nearly bright enough to see anything. For reference, I'm using a projector, and dark images with low contrast (which may be easily visible to most people) are just pitch black, with virtually no detail. I've tried bumping the brightness settings up to 1, and maxed the brightness on SSE's native display settings, but have had zero improvement. I've even added nighteye spells, and still can't see in many areas. This is especially troublesome for my playstyle, since I play as a stealth archer, which doesn't work with a torch, or light spells.

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