Oomo Posted November 28, 2011 Share Posted November 28, 2011 I am a complete newb at modding but am wondering if the scripting is the same as it was in Oblivion or will we have to wait for the Creation Kit to answer that? I'm going to assume that if I try to use Oblivion's "Sleep and Hunger" mod it will outright fail, but wondering how hard it would be to convert them for Skyrim [With the authors permission of course] Link to comment Share on other sites More sharing options...
Barlas Posted November 28, 2011 Share Posted November 28, 2011 Well, in a way, yes. some things are possible. However, since Oblivion mods require Oblivion.esm, and since Skyrim only has Skyrim.esm, you would need CK or something else to simply switch it over (If it is a simple script thing, like when you load a save you are given, say, 100 gold since in both games gold's ID is "F" and the additem script is the same "player.additem f 100") However, with things like armor and maybe weapons, you might need to rig it to the body models properly, and that would require knowledge of models and certain programs (Niftools and blender and 3dsmax are a few I can think of). For example, you take a mod from oblivion, and it does this: Money.espRequires: Oblivion.esmGives a script that does the following:Player.additem f 100 It would give the player 100 gold on a load (there's other lines of code I beleive, like with when it starts up do this, etc but i forget) To make it work for Skyrim, you would need to edit it to look for "Skyrim.esm" and not "Oblivion.esm" For your question of "Sleep and Hunger" it might or might now work. I don't know if the commands to give you messeges at the top of the screen are the same (like when that mod in questions tells you that you are indeed tired and hungry). If they are, great. you might only need to change a few things like give it a list of item ID's that when consumed would fill your character up. Now, this might all be complete bulls***, or it might be spot on, I don't know. I'm not big into scripting and all I've ever made scripting wise in Oblivion was a mod to summon a horse along the lines of shadowmere speed. Link to comment Share on other sites More sharing options...
Oomo Posted November 28, 2011 Author Share Posted November 28, 2011 Well, in a way, yes. some things are possible. However, since Oblivion mods require Oblivion.esm, and since Skyrim only has Skyrim.esm, you would need CK or something else to simply switch it over (If it is a simple script thing, like when you load a save you are given, say, 100 gold since in both games gold's ID is "F" and the additem script is the same "player.additem f 100") However, with things like armor and maybe weapons, you might need to rig it to the body models properly, and that would require knowledge of models and certain programs (Niftools and blender and 3dsmax are a few I can think of). For example, you take a mod from oblivion, and it does this: Money.espRequires: Oblivion.esmGives a script that does the following:Player.additem f 100 It would give the player 100 gold on a load (there's other lines of code I beleive, like with when it starts up do this, etc but i forget) To make it work for Skyrim, you would need to edit it to look for "Skyrim.esm" and not "Oblivion.esm" For your question of "Sleep and Hunger" it might or might now work. I don't know if the commands to give you messeges at the top of the screen are the same (like when that mod in questions tells you that you are indeed tired and hungry). If they are, great. you might only need to change a few things like give it a list of item ID's that when consumed would fill your character up. Now, this might all be complete bulls***, or it might be spot on, I don't know. I'm not big into scripting and all I've ever made scripting wise in Oblivion was a mod to summon a horse along the lines of shadowmere speed. Wow! Thanks for going out of your way to explain this, I appreciate it. I -think- the Sleep/Hunger thing required Oblivion Script Extender, but we now have Skyrim Script Extender, hopefully they work the same way. Anyways I appreciate the clear explanation and I've learned a thing or two already :D Link to comment Share on other sites More sharing options...
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