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[WIP][REQ] Kind of Blue


Adolon

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  • 3 weeks later...
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Here are some of the latest screenshots from the the refectory I've been working on.

 

http://skyrim.nexusmods.com/imageshare/images/1216508-1333145417.jpg

 

This is a shot to show you how big this room is and was taken from one of the corners. The problem right now is filling up the seams as the room is supposed to look like an earthquake hit and messed up the floor, ceiling, and pillars.

 

http://skyrim.nexusmods.com/imageshare/images/1216508-1333145466.jpg

 

More evidence that there is still more work to be done. There's a hole to the left and a collision box around it so no one can fall in. The little Falmer base will have some of the tables and benches as fortification. I haven't built that yet as I still want to fill in the gaps in the floor and ceiling first.

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Can't say I'd be helpful in the way you've asked, but if you need someone to bounce ideas with regarding the plot/dialogue/etc feel free to send me a personal message. :)

Well, thank you for showing interest! I've been thinking about posting the dialogue here to at least show people that I've finished it.
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I finished the refectory yesterday and have started work on the darbazi. Just to give a scale for how big the refectory interior cell is, it's at 96% on the memory scale. Once the darbazi is done, I'll just have one more cell to do (the stillroom) which should not be that big or smaller than the other cells. A friend told me that I should navmesh the whole thing and populate it with monsters and release it to the Nexus as it is. Once the quest is ready, I'd release the final product. I don't know if I should do this or not. I figure some people would enjoy exploring a Dwemer ruin they've never been to before. The quest item won't be in there of course.
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  • 3 weeks later...

I'm satisfied finally with the darbazi. It took a while, and I think there are some lighting problems, but it's done. The final room to finish for the Dwemer ruin is the stillroom. The stillroom will probably be a quick construction as I don't want it to be that big. Once that's done, I'll immediately start work on the exterior of Castle Gorm.

 

http://skyrim.nexusmods.com/imageshare/images/1216508-1335472845.jpg

 

I've also added a percentage tracker to the first post in case anyone wanted to see a visual representation (besides my infrequent screenshots) for how far this has come along.

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  • 1 month later...

:ohdear: A little over a month since the last update - this hasn't been abandoned has it? I was quite looking forward to your project Adolon.

Not at all. I've completely finished the Dwemer ruin and am now starting on the castle. All cells should be done by the end of June or before. Thanks for keeping interest in my project!
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Double post apologies.

 

Here is an old image of a Dwemer boiler room that appears in the Still Room.

 

http://skyrim.nexusmods.com/imageshare/images/1216508-1338929088.jpg

 

I tried to add a trap to this area but it turned out to be quite annoying as doors don't function as I'd like them to. I'll be posting an image of the castle's interior which I've started first instead of doing the exterior. Figured it might be easier that way.

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Here's part of the interior as promised. It has some lighting problems (as it seems everything I work on does!) but I think they can be easily corrected. This is one of the wings of the castle and is a greenhouse. I just finished the greenhouse's supply room, I guess you would call it, and I am now working on the Count's main laboratory.

 

http://static.skyrim.nexusmods.com/images/1216508-1339187925.jpg

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