Adolon Posted January 18, 2012 Author Share Posted January 18, 2012 I'm bumping this as some things have come up. Everything is ready to go for the Construction Set. I have a texture for the Count's sword and a texture for the flower and the fungus is being made graciously by KevSer as I write this. The only thing I need now are models and textures for the monster and the armor. The monster model could be as simple as a Swamp Thing lookalike. Link to comment Share on other sites More sharing options...
Aikospacerogue Posted February 13, 2012 Share Posted February 13, 2012 Sweeeeet, this looks like a big project :D Link to comment Share on other sites More sharing options...
Adolon Posted February 14, 2012 Author Share Posted February 14, 2012 Here's a screenshot of the finished Shrine of Namira. On to making my Dwemer ruin! http://skyrim.nexusmods.com/imageshare/images/1216508-1329236676.jpg Link to comment Share on other sites More sharing options...
RandomlyAwesome Posted February 15, 2012 Share Posted February 15, 2012 (edited) Great quest idea.BTW if you don't have an idea about how to make the Scuttling Void transformation you could base it on the werewolf transformation script.(I may be totally wrong since i don't really know anything about scripts.But it may be worth a look.) Edited February 15, 2012 by RandomlyAwesome Link to comment Share on other sites More sharing options...
Adolon Posted February 15, 2012 Author Share Posted February 15, 2012 Great quest idea.Thanks! BTW if you don't have an idea about how to make the Scuttling Void transformation you could base it on the werewolf transformation script.(I may be totally wrong since i don't really know anything about scripts.But it may be worth a look.)That's how I envisioned it. My fallback if I realize it's too complicated would be a simple "unequip everything/equip what I want you to have" script with a timer or that can then be deactivated. Just finished Bthralda-Knzel's exterior. I might add another Dwemer building somewhere though. I'm still debating over it. The entrance is actually behind the waterfall. The boat is what the archaeologists used to get there. http://skyrim.nexusmods.com/imageshare/images/1216508-1329339097.jpg Link to comment Share on other sites More sharing options...
Adolon Posted March 9, 2012 Author Share Posted March 9, 2012 Update on my work so far. I've changed the outside of the ruin: http://skyrim.nexusmods.com/imageshare/images/1216508-1329513306.jpg This is the atrium to the ruin and the second interior cell of my Dwemer building. I'm almost at the point where I'm satisfied with the cell. http://skyrim.nexusmods.com/imageshare/images/1216508-1331253504.jpg Link to comment Share on other sites More sharing options...
zigurd88 Posted March 9, 2012 Share Posted March 9, 2012 http://img855.imageshack.us/img855/7976/zgrab04.jpg http://img404.imageshack.us/img404/9453/zgrab01.jpg http://img813.imageshack.us/img813/5417/zgrab03.jpg http://img194.imageshack.us/img194/8977/zgrab02.jpg What I've thought of the armor so far. WIP Link to comment Share on other sites More sharing options...
Adolon Posted March 9, 2012 Author Share Posted March 9, 2012 What are those red things supposed to be? Eyes? Still, very creepy, very Daedric. I'm amazed! Link to comment Share on other sites More sharing options...
Aikospacerogue Posted March 12, 2012 Share Posted March 12, 2012 I had something entirely different in mind XD thats awesome mate C: Link to comment Share on other sites More sharing options...
Adolon Posted March 12, 2012 Author Share Posted March 12, 2012 I had something entirely different in mind XD Well this would be the place to share it! I'm very thankful that I've got you two helping me with the armor. This mod finally seems like a reality! I'm finally satisfied with the atrium. I'm probably going to take a week break from the Creation Kit as I've been working on these cells almost non-stop. The .esp is already 330kbs and most of that is just two interior cells. I've got three more to go plus the castle's interior (two cells) and the Blue Grotto (one cell). Once that's done, making the quest can begin. Link to comment Share on other sites More sharing options...
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