ToMuchForYa Posted November 28, 2011 Share Posted November 28, 2011 (edited) The full patch notes, courtesy of the Bethesda Blog, follow below. - Improved occasional performance issues resulting from long term play (PlayStation 3) - Fixed issue where textures would not properly upgrade when installed to drive (Xbox 360) - Fixed crash on startup when audio is set to sample rate other than 44100Hz (PC) - Fixed issue where projectiles did not properly fade away - Fixed occasional issue where a guest would arrive to the players wedding dead - Dragon corpses now clean up properly - Fixed rare issue where dragons would not attack - Fixed rare NPC sleeping animation bug - Fixed rare issue with dead corpses being cleared up prematurely - Skeleton Key will now work properly if player has no lockpicks in their inventory - Fixed rare issue with renaming enchanted weapons and armor - Fixed rare issue with dragons not properly giving souls after death - ESC button can now be used to exit menus (PC) - Fixed occasional mouse sensitivity issues (PC) - General functionality fixes related to remapping buttons and controls (PC) http://www.1up.com/news/skyrim-patch-now-out-ps3-36-pc-follow-soon Edited November 28, 2011 by ToMuchForYa Link to comment Share on other sites More sharing options...
Pushkatu Posted November 28, 2011 Share Posted November 28, 2011 Yup, we know :yes: http://www.thenexusforums.com/index.php?/topic/479126-patch-12-for-ps3-is-out/ http://www.thenexusforums.com/index.php?/topic/479016-skyrim-patch-12-coming-to-pc-wednesday-november-30th/page__pid__3923228__st__40#entry3923228 Link to comment Share on other sites More sharing options...
ToMuchForYa Posted November 28, 2011 Author Share Posted November 28, 2011 Yup, we know :yes: http://www.thenexusforums.com/index.php?/topic/479126-patch-12-for-ps3-is-out/ http://www.thenexusforums.com/index.php?/topic/479016-skyrim-patch-12-coming-to-pc-wednesday-november-30th/page__pid__3923228__st__40#entry3923228 :) Link to comment Share on other sites More sharing options...
daventry Posted November 29, 2011 Share Posted November 29, 2011 Now this is what i call a Bug List for a Major Patch that is needed and yet we get Crappy Patches that fixes Nothing compared to the List of Bugs Bethesda is Ignoring, im waiting for this Patch before i play Skyrim again. http://forums.bethsoft.com/index.php?/topic/1291244-buglist-so-far-thread-3/ Link to comment Share on other sites More sharing options...
natelovesyou Posted November 29, 2011 Share Posted November 29, 2011 Now this is what i call a Bug List for a Major Patch that is needed and yet we get Crappy Patches that fixes Nothing compared to the List of Bugs Bethesda is Ignoring, im waiting for this Patch before i play Skyrim again. http://forums.bethsoft.com/index.php?/topic/1291244-buglist-so-far-thread-3/Then your're an utter fool, a bugfix THAT huge may never come. Have fun in the meantime, considering how silly and unrealistic your expectations are. Link to comment Share on other sites More sharing options...
valus22 Posted November 29, 2011 Share Posted November 29, 2011 When I develop an application my paying users expect me to fix any bugs they find, and I fix them. Silly and unrealistic? I don't think so. If the list of bugs in Skyrim is huge that's only Bethesda's fault, WE are actually beta-testing their game for free but they should listen and fix the bugs... or at least give up, release the construction kit (so that WE can fix them) and stop claiming that EVERY bug they found is either "rare" or "occasional". Link to comment Share on other sites More sharing options...
Pixelfrog1 Posted November 29, 2011 Share Posted November 29, 2011 (edited) Now this is what i call a Bug List for a Major Patch that is needed and yet we get Crappy Patches that fixes Nothing compared to the List of Bugs Bethesda is Ignoring, im waiting for this Patch before i play Skyrim again. http://forums.bethso...o-far-thread-3/ They will likely leave a lot of them bugs for the modders to correct and will only focus on the ones that require access to the code to fix, The game breaking ones will also see attention but the majority will end up in a Skyrim overhaul patch like Oblivion and Morrowind had or be part of a bigger update like a DLC or expansion. Its been this way for the past 2 games and I see no reason they will alter that path, it's not a bad thing leaving a ton of stuff for modders to do. Another point is that Skyrim is a massive undertaking and there is no way they can possibly account for every iteration of quest completion, play style, hardware configuration or software config, to expect them to be able to do so and still meet deadlines is unrealistic. Edited November 29, 2011 by Pixelfrog1 Link to comment Share on other sites More sharing options...
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