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valus22

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  1. It's been a while since I played Skyrim... After installing all sorts of modern fixes like USSEP, USMP, Engine Fixes, Mesh Fixes, etc. I started a new game and while I was walking in the Whiterun tundra I noticed Mammoth still fly like in 2011. So I wanted to ask if there's a fix mod I missed, I can't believe it's still an issue...
  2. that's great news! out of curiosity, would such a mod differ from the bEssentialTakeNoDamage tweak suggested above?
  3. there are a couple of mods that change the essential flags to protected, but several NPCs are still unkillable because the setting is overridden by scripts. i'd like to request a fallout 4 version of "everyone dies", it's a skyrim skse plugin (with source code) that makes all npcs killable and always worked perfectly for me.
  4. either something like this, or a more general way of accessing selected terminals like Mass Bay medical center, Natick police department, Boston public library, the Institute... for immersion and fun, you know (although I don't know whether this would result in horribly broken quests, should probably be limited to "safe" terminals only like journals, patient records, etc)
  5. How difficult would it be to expand the Hacker perk to enable remote access to, e.g., the Institute terminals? I joined the BoS and some things like getting the info about McDonough's identity from their terminal would be very useful. In real life you can "hack" computers remotely, not just locally, so I thought it would be cool if this was doable.
  6. Hey, thanks for your reply Bernt. I know the game is a sandbox, but when you use an alternate start mod in FNV or Skyrim, the world feels alive: people living their lives, things happening, quests that have nothing do with the MQ, etc. In F4 my impression was either you play the main quest or you're stuck with some depressing barren landscape simulator... Doing screenshots you can certainly create more interesting stories, but I'd like to roleplay inside the game. Hopefully as you said the DLC and the bigger quest mods on the nexus can help with that.
  7. Short version: is Fallout 4 good for roleplaying? (RP only, no main quest) Long version: I love Bethesda's games because of how you can forge your own reality using mods. In fact, I always skip the main quest thanks to "alternate start" mods and make my own story. This is what I did in Fallout 3 and Skyrim. Now... I played Fallout 4's main quest once at my friend's house and while I didn't like the way it forces you to follow certain paths, choices, etc. I like its improved graphics and engine. What worries me, though, is the very few side quests it appears to have - e.g. http://fallout.wikia.com/wiki/Category:Fallout_4_side_quests (compare those to Skyrim or to the older Fallout 3 and NV) So my question is: should I buy Fallout 4 or not? If I skip the main quest, would I find myself in a big empty sandbox with almost nothing to do?
  8. It's been a while since I played Fallout 3, anyway I reinstalled it (GOTY, with patch 1.7 from Bethesda's website), disabled DLCs, removed Games For Windows Live, added some mods, and it works fine... without FOSE. With FOSE, it won't start. The log file says: launching: Fallout3.exe (C:\Games\Fallout3\Fallout3.exe) crc = 4614F449 You have the original retail version of Fallout. Please patch it to the latest version available from www.bethsoft.com. checksum not found But the game IS patched and fose is installed in Fallout's main directory (not Data). I tried with administrator/compatibility mode, UAC off, nothing seems to work. Googled and searched the forums, cannot find a working solution... *** Ok, if others have the same problem here's how I fixed it: the problem was, I used a 4GB patch before applying the official patch, so fallout3.exe wasn't updated to 1.7 and FOSE would recognize it as unpatched (retail version). I simply restored the fallout3.exe (there was a backup in Fallout's directory) and re-applied the official patch. Now FOSE works fine :)
  9. I second the request. Kyoma's Journal Mod was my favorite Oblivion mod and it would be awesome to have in Skyrim!
  10. Away with this "realism" nonsense plaguing my games! :wallbash: I totally second xleileix's request, Oblivion's system is the way to go.
  11. I'm still wondering where are the promised 70 voiced actors... And why is it that female Nords have that heavy German (or Scandinavian?) accent but not the males? I think a different accent would not break lore if used for Argonians, Khajiits etc. (like Bethesda did in Skyrim).
  12. Forced choices as in the molag bal quest, werewolf, cannibalism, etc. Plus Steam, the lighting system, few npcs, and a few other things.
  13. The same happened to me. I didn't know how to fix the problem, so I just copied my game saves, uninstalled everything, reinstalled and copied the saves back.
  14. Attacking every poster who says anything about your beloved Steam makes you look like what you are. But keep trolling anyway. Soon no one will take your bait.
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