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Taking mod requests!


Tytanis

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Hey all,

 

I'm the author of the Tytanis Ultimate Mod (http://skyrimnexus.com/downloads/file.php?id=1601). I'm taking mod requests as long as they are fair and balanced. I'm also looking for .nif modelers and texture artists for my custom items (I can do it but I'd rather keep working on the mod).

 

Take care!

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I would love to see some vampire balancing (rehaul), I love your mod! and know that doesnt currently fit with the rest of the changes you are implementing, but still :).

 

First and most important is the ridiculous idea that feeding makes you weaker, and not feeding makes you stronger.

 

It would be great if the levels could be reversed in all aspects except the npc dislike, that should stay at when you havent fed. (the more days you stay fed the higher the level, you dont feed for a day and it drops a level)

 

Also vampire night vision needs to have the effects of detect life added to it (like oblivions hunter vision)

 

I have a lot more ideas - but those are what i believe to be the most crucial for making it balanced.

 

 

Anyways, keep up the great work!

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Two items I'd like to see, though I imagine the toolset may well be required before it's possible to make them:

A "Chinese Stealth Suit" of sorts...basically applying the Shadowcloak of Nocturnal effect to a suit of armour or a ring (such that the player turns invisible when sneaking).

Anything for Water Walking. A potion, or preferrably an enchanted (disenchantable?) item of some sort.

 

I've tried but can't get my head around the values in TESsnip to make them myself.

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I have a request for a different way to end the "Paarthurnax" quest.

 

If you kill Paarthurnax, a way to convince the Greybeards that it was necessary

 

If you don't kill Paarthurnax, a way to convince the Blades the error of their ways.

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http://www.skyrimnex...ile.php?id=2158

 

Modding Skyrim with TESSnip and Nifskope - The Nexus Forums

Tutorial: Making New Smithing Recipes (pre-CK) - Bethesda Softworks Forums

< Incase you want to add more items (weaps) to your Tytanis Ultimate Mod thingermajigger.

Edited by iansaltman
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Personally I'd like Necromancers to be joinable like the old Oblivion mod. You wear the robes it adds you to the faction until you take them off.

 

Vampires: Ability to not be attacked by all other vampires when my character is a vampire, ability to sleep in their lairs.

 

Conjuration: Multiple conjurations. I want to be able to summon up at least 2-4 undead preferably Skeletons, but not really weak versions. Also one conjured helper seems rather limiting.

 

Ability to create new spells. Levitation, flight, teleport. Ghost form as a spell rather than as a Dragon shout but longer lasting too.

 

Non psychic guards.

 

Anything you could possibly do would be awesome. Really enjoying your mod btw. :)

Edited by darthsloth74
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Hey all,

 

I'm the author of the Tytanis Ultimate Mod (http://skyrimnexus.com/downloads/file.php?id=1601). I'm taking mod requests as long as they are fair and balanced. I'm also looking for .nif modelers and texture artists for my custom items (I can do it but I'd rather keep working on the mod).

 

Take care!

 

 

Do they actually have to be fair and balanced or are we talking Fox News fair and balanced? Because I have some ideas for new perks but they're not really fair and balanced, just kinda one-sided deliberately not fair and balanced parading as fair and balanced.

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I have a request for you, I am currently in the first works of creating an entire town between 9 to 11 buildings. I don't have a problem with all of that, but my problem comes with the ending of a series of quests that deal with the town. If you had the time (credit to be given where credit due of course) could you help me write out the script for the "reward" Npc/creature? I look forward to your reply. I will give this a few days, incase you don't see it right away, but then I will have to create my own topic and try to find a bit of help elsewhere. Also, I wrote some simple scripts for Oblivion, getstage increase, if holding item, moveto and such but this I believe is going to be a bit further out of my hands at first.

I saw your post and came to you because of this most impressive mod you made, and I figured you had some exp. in dealing with these types of things. If you want more details, feel free to send me a message and I will tell you all about it.

Thanks a lot

Videni

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