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S.T.E.P. or better setup guides?


Mortimer

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So my last round of Skyrim I used the STEP guide, it worked ... semi-ok ... there was some odd things, like the graphics felt washed out after following the instructions. Anyway, is it still the best guide for setting up a modded Skyrim game or are there better guides these days on building up your 'essential' mods ... this time I might actually try one of these ENB things everyone raves about.

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STEP 2.2.9.2 is intended as a stable BASE upon which to add other mods that you want.

 

STEP guidelines and princibles should be used by everyone and i constantly link people to STEP. However with all that said STEP still includes some old dated mods i wouldnt really use.

 

Still follow their basic princibles but i dont really recommend using the entire guide. As mentioned it looks washed out because they dont include an ENB preset. Again its intended as a BASE upon which to build.

 

for more in depth guides check out these.....these are what my game is built from.

 

The link below is a much more in depth STEP hosted guide that does include an ENB.

 

http://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition

 

http://wiki.step-project.com/User:Darth_mathias/SRLE_Extended_Legacy_of_The_Dragonborn

 

Please keep in mind and consider yourself warned that you NEED a very strong computer in order to use these guides. Heed that warning.

 

Also you can still just use those as guidelines and not follow them exactly if you dont want certain mods.

Edited by twiztedmongoloid
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You need a decent PC to run an ENB preset. Otherwise get SKGE or SweetFX for low spec build or laptop.

 

Intel Core i7-2600 CPU @ 3.40GHz (8 CPUs) ~3.7GHz

8182MB RAM

AMD Radeon HD 7700

 

How does that shape up for ENB usage?

 

Probably not good. You will get very poor performance with that vast majority of ENB.

 

Sweet FX is probably your best bet.

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You need a decent PC to run an ENB preset. Otherwise get SKGE or SweetFX for low spec build or laptop.

 

Intel Core i7-2600 CPU @ 3.40GHz (8 CPUs) ~3.7GHz

8182MB RAM

AMD Radeon HD 7700

 

How does that shape up for ENB usage?

 

With very light ENB preset and a lot of options turned down you won't get more than 30fps. I suggest using only 1k textures with your build. 512p res for grass.

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Well I tried SweetFX/I can't believe its not ENB ... it, did not look pretty, everything went very shadowy. Maybe I'll have to skip doing to much graphical stuff at the moment.

 

It might be your mod setup or .ini tweaks. If you had only the mods from my list and skyrimprefs.ini set to values bellow, it should look decent.

 

Mini Mod List:

 

 

 

SKyrim HD is pretty old (from 2012), it was just tweaked a bit in 2015. I think NobleSkyrimMod HD might cover even more than Skyrim HD and is a bit more modern. I use it as a base and then apply smaller texture mods on top of it.

 

Base NSM HD will look like this:

 

 

~~~~~~~~~~~~~~~~~~~

New bar texture >> Link

~~~~~~~~~~~~~~~~~~~

45807-1-1452767773.jpg45807-1-1425943975.jpg

45807-1-1431173654.jpg

45807-3-1458405322.jpg

45807-2-1441445158.jpg

45807-3-1442191175.jpg

45807-0-1438764260.jpg

 

 

 

For 3D road stones you will want Real Roads meshes.

 

My recommendations from other thread:

 

 

 

Stuff like 32xp skeletons and body mods are pretty basic and can be altered at any moment. I would leave those, if that's what you like. To be honest I wouldn't do full STEP. Just go through with installing mandatory mods from the list (SKSE, Crash Fixes, SkyUI, FINIS, USLEEP, etc). Once you're done with the basics grab those for graphics improvement:

 

ENB recommendation:

 

Rudy ENB

It's very fps friendly for the amount of eyecandy it provides. It comes in 4 versions for 4 different lightning overhauls. I just have tried the new preset adapted for Vivid Weathers-NLVW and I'm in love. Hand placed fogs around mountains, real snowflakes and pinkish sunrises. It adds a lot to immersion. Plus I was able to squize few more high res textures thanks to improved performance. Before that I used Rudy ENB NLA 2.0 with ELFX and it was my top pick from all the presets on nexus. Only Kountervibe Enb was as good, but it ate fps like crazy.

(If you pick NLVW version, you will have to first install Vivid Weathers and Natural Lighting Vivid Atmospherics ENB)

(Grab required ENBseries v0.308 files from the bottom of THIS page. Enbhost.exe and d3d9.dll can be found in Wrapper folder inside of the v0.308.zip.)

 

 

 

Quick texture and mesh fix:

SMIM

NobleSkyrimMod HD-2K by Shutt3r

Authentic Whiterun / Solitude / Windhelm by Laast ~ (textures are 1k, but a lot more immersive and they blending well together)

Vivid Landscapes - All in One by Hein84

Skyrim HD - Terrain Parallax Tribute by Hein84 ~ (1k, the quality loss is minimal - set in enblocal.ini fixterrainparalax=true for full effect)

Gamwich mods ~ (he made a huge pack of clothes retextures, grab at least that one)

aMidianBornBookOfSilence ~ (high quality armor, weapon and creature textures)

SFO - No Grass file

Verdant - A Skyrim Grass Plugin by Preeum ~ (grab 512k texture pack, you won't see the difference unless you put your face in the grass - this is the most realistic looking grass on nexus, the textures/meshes are more luminous and thanks to that they look less fake)

HalkHogan Realistic HD mods ~ (new detailed meshes and textures for clutter, overwrite other mods with this one)

Realistic Water Two

 

 

Sound:

Audio Overhaul for Skyrim 2 ~ (Other audio mods have issues and I wouldn't recommend them. This one changes how the sound is processed and adds a lot of immersive background sound. NPC voices and sound effects will be much more realistic. AoS 2 is compatible with Natural Lighting Vivid Atmospherics, just install optional patch. I have mixed together with it few compatible music mods that have provided AoS 2 patches.)

 

 

 

Combat and Movement:

 

 

Wildcat ~ (If you preffer your enemies more defensive install Combat Evolved on top of this one)

Archery Gameplay Overhaul by DServant

Attack Commitment No turning during attacks

Combat Behavior Improved by Moljka

TK Dodge by tktk

Ultimate Dragons by tktk

Realistic Humanoid Movement Speed by brump

Duke Patricks - Skyrim Friction Fix II

Better Jumping by meh321

Follow Me and Swim After Me by Tonycubed2 - Sands of Time Team

 

 

 

Animations:

 

 

 

Immersion:

 

 

iNeed - Food Water and Sleep by isoku

Immersive Horses by sevencardz

Better Stealing by meh321

Uninterrupted Invisibility by meh321

Campfire - Complete Camping System by Chesko

Relationship Dialogue Overhaul - RDO ~ (REQUIRES USLEEP)

Immersive Speechcraft by SirSalami

PC Head Tracking and Voice Type by HHaleyy

Face to face conversation by towawot

Skyrim - Enhanced Camera by LogicDragon ~ (Required by many animation and combat mods)

 

 

 

Voiced Followers:

INIGO ~ (My fav npc so far. He has over 5.000 voiced dialogue lines and unique framework that makes him more aware of surroundings -can comment on your actions, quests, ect)

Vilja in Skyrim by Emma Amgepo Lycanthrops ~ (Has some custom lines for dialogue with INIGO.)

Arissa - The Wandering Rogue by Chesko and Nikkita

Interesting NPCs by Kris Takahashi ~ (Also adds quests and background npcs.)

 

 

 

 

 

 

From my experience it's not about picking the highest resolution, but textures that blend together as a set. Some objects need bigger textures or better UV mapping (oversized mountain pieces in Markarth City for example). What I try to avoid is textures with "pixel specks" and very flat normal maps on objects that are suppose to have varied surface.

 

A good example would be Vivid Landscapes - Rocking Mountains. It includes in the set ground texture (small stones) that is applied around rocks and mountains. Thanks to that texture transition is not so jarring. The problem I had with it was the level of pixel noise. What I did was > grab 4k file from the page, load diffuse .dds in Gimp, apply lower contrast+lighness and then use blurr filter. After that I have scale it down to 2k.

 

USLEEP and SMIM takes care of good chunk of meshes with misaligned textures. It's a must have.

Try Unofficial Riverwood Interior Cell Fix. It's a fairly new mod, highly satisfying for OCD people xD

 

 

For towns I use some of the textures from the Authentic Witerun/Windhelm (even when those are 1k), since they work so nicely together.

 

Browse Langney Texture Pack (InfranView with .dds plugin will do the trick). She made really nice stone textures. I'm using her Riften ratway stonework. Solitude blue house planks are aslo top-notch.

 

Joy of Ships deserves notable mention. It covers both ships and small shacks.

 

I would have recommend few files from Renthals AIO flora pack, if not for the fact he deleted it... Grab his 3D Fence while it lasts. He might give you link to his old work, if you ask nicely

 

Edit: It's back. Pick what you like. Renthal 311 old texture pack.

 

 

Skyrim Landscape Overhaul - Stone Walls + New texture gets rid of unimmersive flat walls.

 

 

Ground textures need special attention. Most of the packs avaible on nexus don't take into account that you need individual sets (per area) that blend together. Otherwise you get ugly lines in transition spots. The other issue is that no amount of normal parallax can hide how flat the ground is, if the normal map is not bumpy enough. Textures mods for ENB Terrain Parallax have more definition. Check Hein84 and aMIdianBorn page.

 

 

Using dark tree textures and lods works well with short shadows distance. Use ugrid7 or/and dyndolod to avoid unimmersive lod popup. Pair it together with good ENB DoF and you're good to go.

If you like green tree trunks check TreesHD or Upgrade and fix for TreesHD in case you use SFO trees.

Big trees makes a huge difference, providing more shadows and hiding distant land. Grab optional files from SFO page (Tundra bent pines, Juniper replacer). If you use custom trees, you will want Bigger Trees. Skysight works with vanilla meshes.

 

 

NPCs:

Ordinary Women

Males of Skyrim

Bijin NPCs/Wifes/Warmaidens

 

You can copy female textures from Bijin mods and past it under textures/actors/character/female. I found this giving the best effect while not using too much vram. Try it with UUNP or UNPB/7b body.

There is aslo huge ALL-IN-ONE HDT pack with huge amount of textures and body shapes on LL site, but it contains some additional body parts that you might not want.

 

 

The look of the skin can be manipulated with Enb settings. Try playing with subsurfacescattering in first panel and specular amount in weather window. It will depend a lot on the _s.dds and _sk.dds skin textures you have installed. I recommend sweaty body _s.dds for realism.

 

 

 

 

 

 

~~~~~~~~Skyrimprefs.ini~~~~~~~~

[Display]

bFloatPointRenderTarget=1

bTreesReceiveShadows=1

bDrawLandShadows=1

bShadowsOnGrass=1

bDeferredShadows=1

fGamma=1.0000

iMultiSample=0 // turns off the game's multi-sampling AA

bTransparencyMultisampling=0 // turns off transparency AA

[imagespace]

bDoDepthOfField=1

Also disable Antialiasing and Anisoptric Filtering in your Skyrim prefs that are accessible via the launcher.

(In case you have Mod Organizer >> this mod manager uses custom .inis located in Mod Organizer/Profiles folder.)

 

Check how Shift ENB - Performance by Bretton works for you (the performance impact should be no more than 5fps). It's mostly for fixing vanilla stripping shadows and adding a bit of color and contrast. This one will look good with ELFX and CoT.

 

Vivid Weathers is great for both adjusted ENB setups and vanilla game. You could either strip down Rudy ENB NVLA preset, by turning off Depth of Field, Ambient Occlusion and switching everything to low or make your own ENB preset. Don't use Vivid Weathers together with other weather mods like: CoT, ELE weathers, ELFX weathers.

 

In fact you can't mix any kind of weather mods together (they are incompatible with each other) or they will start overwriting each other and producing weird colors and shadows. Decide on just one after checking it out on test save and stick to it. If you had previously installed any other weather mod, go to interior, save, remove the mod, load the save and use wait function to skip 7 days.

Edited by BlackRoseOfThorns
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