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Magic effect only occurs when going to Active Effect menu


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I'm trying to reduce the movement speed of the player when when a weapon is equipped. When I get in game and add the weapon to my player's inventory and equip, my movement speed stays normal. However, when I go to the Active Effects menu, it shows my movement speed is reduced and when I exit out of the menu my character's speed is slower. When I drop my weapon, my movement speed stays reduced and won't return to normal unless I go to the Active Effects menu.

 

Basically, it seems like the only way for my speed reduction to activate/be removed is if I go to Active Effects menu. Obviously, I don't want this to happen and want the speed reduction to work without having to go to the Active Effects menu.

 

Ultimately, I want all of my equipped weapons to have one movement speed reduction and my unequipped weapons to have a bigger movement speed reduction.

 

In TES5Edit I have the following setup:

 

QUEST: Carryweight (<-----I'm using Clothes and Fortify Armour Carry Weight Project as a base and I just haven't changed the names yet)

Flags: Start Game Enabled, Run Once

ANAM - Aliases Marker: 01 00 00 00

ALST - Reference Alias ID: 0

ALID - Alias Name: FortifyCarryWeightC&A

ALUA - Unique Actor - Player "Prisoner" [NPC_:00000007]

ALSP - Spell: FortifyCarryWeight "Fortify Carry Weight" [sPEL: 05000802]

ALED - Alias End: <Blank>

 

MAGIC EFFECT: FortifyCarryWeightSelf, Fortify Carry Weight

Flags: Recover, Detrimental, No Hit Event, No Duration, No Area, Power Affects Magnitude

Archtype: Peak Value Modifier

Actor Value: Speed Mult

Casting type: Constant effect

Delivery: Self

Dual Casting-Scale: 1.00

Casting Sound Level: Normal

Everything else is 0, NULL, or None.

 

SPELL: FortifyCarryWeight, Fortify Carry Weight

Base Cost: 0

Flags: Manual Cost Calc

Type: Ability

Charge Time: 0

Cast Type: Constant Effect

Target Type: Self

Everything else zero or Null

EFID - Base Effect: FortifyCarryWeightSelf "Fortify Carry Weight" [MGEF 0507A0F4]

EFIT - Magnitude: 75 (<---for testing so I can get a large debuff to know it's working)

Conditions:

Type: Equal to

Comparison Value: 1.0000

Function: WornHasKeyword

Keyword: VendorItemWeapon [KYWD: 0008F958]

None: 00 00 00 00

Run on: Subject

Unused: 0

Parameter #3: -1

 

Any help would be appreciated! =)

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