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Sudden mods failure, need help please!


hvpalantirion

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I've been adding mods with NMM for a while now, got over 250 .ESP files in my queue. Everything has been going great, until tonight.

 

I installed the M79 mod, and when tring to load my previous quicksave it tells me that all my .ESMs are missing. Uninstalling the mod made everything come back. Ok, I thought, the mod isn't working for me - I'll skip it and move on. Installed another mod, textures only, and it worked fine. Then a few more with .ESPs and all of them cause the same problem. Is this a problem with NMM? Or what? If I don't add any more I can load saves fine with all the old mods, but there are many more mods I wish to install.

 

Thanks in advance.

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There really is no work around to boost the hardware and game engine limits. You might start exploring mod merging. That's where you take two or more mods that do similar things and combine them into one ESP. I don't run that many mods myself so I cannot tell you how to do this, but I found some references on Google that may help.

 

Reddit:

https://www.reddit.com/r/skyrimmods/comments/2xbjl5/guide_quick_and_dirty_guide_to_merging_plugins/

 

YouTube:

 

The S.T.E.P. Project:

http://wiki.step-project.com/Guide:Merging_Plugins

 

 

I hope that these are some use to you. Note that many of these refer to TES Skyrim, but the concept would be the same.

 

 

The Rabbit

Edited by Rabbit 51
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Thank you very much guys, I've been doing a lot of digging and experimenting. Steep learning curve, as I havn't played with code since Tribes in the late '90s.

 

Tonight, finally, I've gotten some merges to work. Previously I tried manual merging with F04Edit according to this tutorial:

...but had too many problems with master file requirements or load order issues.

 

Then I came across post 9 here: https://forums.nexusmods.com/index.php?/topic/4603185-how-to-merge-plugins-using-fo4edit/

...which led me to this script: http://www.nexusmods.com/skyrim/mods/37981/?tab=2&navtag=http%3A%2F%2Fwww.nexusmods.com%2Fskyrim%2Fajax%2Fmodfiles%2F%3Fid%3D37981&pUp=1

Which I installed by copying the "Edit Scripts" folder contents into the same folder in F04Edit's installation folder.

 

I ran F04Edit, loaded what I wanted to merge (and any necessary master files), right clicked on any of the listed .ESPs and selected "run script", then used the drop-down to find the v1.9 script, used the default settings and merged what I wanted into a new .ESP.

 

Using NMM I deselected the older .ESPs and ran F04, everything loaded fine except some placed crafting tables were no longer there. But they WERE in the crafting menu so I just rebuilt them. I deleted the older .ESPs and F04 still loaded the mods from the merged file.

 

So, very big thanks!

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weaponsmith extended, it's like armorsmith extended but for weapons, by the same author, it's kind of like a merged patch for a TON of weapons, also makes for a lot of different ammo types
you'll want the B.A.E. (bethesda archive extractor) as well, which is somewhere on the nexus site
google "bethesda archive extractor + nexus mods fallout 4"
that'll probably get you the result you need
http://www.nexusmods.com/fallout4/mods/10737/?

you'll at least have to download a few of the weapons, and be sure to give everyone an endorsement, while you're at it from that list
I know it's a bit long but this is a huge compilation mod of a lot of peoples' work and they do deserve credit/recognition for their efforts and work

 

it also includes this one, there's another one out there that's neat, I've actually had both being used at the same time, thought there was just some mod conflict stuff going on but it's actually not two instances of the same item (in chemistry and weaponsmith bench, I thought it was the same thing, but I had somehow merged an AWKR and non-AWKR patch)
anyways, point is, most items are here, the other grenade launcher M79 thing is pretty neat, used it a bit, expensive to make the ammo but it's very interesting how bouncy the stuff is, hits, clusters blows up and more explosions after that too even, hillarious but probably not good for lower end computers :p

Grenade Expansion Pack 2 -- M79 Grenade Launcher and New Explosives by Seanms1991

 

oh, it looks like the M79 version different from Seanms1991's is actually DDProduction83's
you'll probably want tiny tina's cookiepocalypse (well you'd be getting it anyways if you use weaponsmith extended)

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