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Interior Cell Respawn Anchor


Meizikyn

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I'm looking for a way to dynamically (meaning, ingame via console or means of a scripted item I can drop) a way to stop/start interior cells from respawning (both NPCs and placement of non-static items, such as food and clutter).

 

NOT Homestead, as it does not work!

 

Since it is impossible to disable cell-respawns on a per-cell basis from within the game, is there some kind of "World Anchor", such as a scripted item I can drop, that will "Visit" the cell for me, or set some kind of flag the resets the respawn timer for the particular cell(s) this Anchor is placed in.

 

I would love to see a mod that can do this, or point me in the right direction so that I might develop one and release it, as there are many other players that I'm certain would love a light-wight way to have custom player homes, which this would allow.

 

(Safe containers are not the issue, this is solved by a myriad of other mods)

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