ghostfc3s Posted August 31, 2016 Share Posted August 31, 2016 I am working on some new interior cells. But I needed to modify Roxbury station. In the process I deleted something I should not have. I have tried the creation kit, data load, ignore, this makes the whole cell empty. I just want to revert it back to vanilla. I also tried deleting the cells in fo4edit same effect. Any suggestions? I literally have months of work in this esp. My backup file was a week ago. Link to comment Share on other sites More sharing options...
damanding Posted September 1, 2016 Share Posted September 1, 2016 You should be able to remove any changes via fo4edit, how is that not working? Link to comment Share on other sites More sharing options...
ghostfc3s Posted September 1, 2016 Author Share Posted September 1, 2016 (edited) I will go through into the cell tree delete the cell, save ut and exit out of fo4edit. Then when I load it back up into the ck it is undeleted and unchanged. I think this has to do with the ignore flag I added to it via creation kit, under load/data/ignore, However I can undo the flag. Edited September 1, 2016 by ghostfc3s Link to comment Share on other sites More sharing options...
steve40 Posted September 1, 2016 Share Posted September 1, 2016 You can clear the ignore flag using xEdit. just select the modified cell in your esp, the flag is up near the top of the record. Make sure xEdit actually saves your changes when you exit (the check box next to the mod name should be ticked when the program closes). Link to comment Share on other sites More sharing options...
ghostfc3s Posted September 1, 2016 Author Share Posted September 1, 2016 Okay, I will try that, part of the problem was Creation kit glitch/magic, it duplicated half roxbury station in another cell and had that door activate to the vanilla activator and location. so when I entered roxbury station it was the half duplicated cell. No idea how or why that happened. Link to comment Share on other sites More sharing options...
ghostfc3s Posted September 6, 2016 Author Share Posted September 6, 2016 Now I have a werid hybread cell of vanilla and my modifed cell on top of each other in game. When I delete the cell in Fo4edit, it reverts back to the damaged cell no the vanilla cell. The only flagg that is present is "Compressed" Link to comment Share on other sites More sharing options...
chucksteel Posted September 6, 2016 Share Posted September 6, 2016 Are you testing on a clean save? A save from before you entered the cell you've edited! Link to comment Share on other sites More sharing options...
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