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Is there any debug data for CTD on PC?


jrfk2

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I am getting a CTD trying to fast travel to NukaWorld and Goodneighbor (could be other locations), but Sanctuary is ok. I have about a dozen mods installed and poked around for about 3 hours trying to determine the cause / conflcit.

 

Is any kinda of debug data stored or can i enable any ..?

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I know there is debug logging option in your fallout4.ini file you can turn that on by making sure it says =1 also tools like xedit, wryebash and Loot can show conflicts etc.

 

fallout4.ini

 

[Papyrus]

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

Edited by ClayboTGW
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I know there is debug logging option in your fallout4.ini file you can turn that on by making sure it says =1 also tools like xedit, wryebash and Loot can show conflicts etc.

 

fallout4.ini

 

[Papyrus]

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

 

Thanks for the info ... looks like the debug data goes into a Logs folder under where the .ini file lives ..

Edited by jrfk2
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Right. There are the logs. Unfortunatly they are very cryptic and hard to read. But you get a vague idea of whats going wrong. For example, i encountered a CTD-problem the other day, somewhat related to the beginning of autmatron dlc.

The logs showed some kind of errors with the protectrons. So i disabled on mod at the time, related to robots and protectrons.

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