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How much bigger would Skyrim have to be to fit Daggerfalls scale?


Mortimer

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This thought came up after reading some comments on the newer games basically giving up on the scale of the world presented in Daggerfall.

 

But I was curious, has anyone figured out how much larger Skyrim's worldspace would have to be to match up with Daggerfall's representation of High Rock and (part of) Hammerfell? Say if you compared the sizes of the areas by the map of Tamriel or from Arena?

 

How about Oblivion's rendition of Cyrodil? Morrowind and the size of Vvardemfell? (though I'm told the island was scaled right). Am just curious is all, if anyone knew.

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Daggerfall is 62.39k square miles, the same size as Oklahoma and Cambodia (UK is 88k). Skyrim is only 14.3K square miles. Vvardenfall is 9.3k square miles and Cyrodil is 22k square miles.You could fit all those games and lands into Daggerfall and still have 16,790 square miles of free space that Daggerfall occupies.

 

Make of that what you will.

 

Skyrim would have to be 4.36 times bigger than it currently is to be on par with Daggerfall.

Edited by Dusty4life
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For those who don't know, Daggerfall was released in 1996, not a Windows game, and is only 2 dimensional graphics.

Not really fair to compare 2D sizes to 3D, but I'm not complaining to the OP about that as he presented it correctly.

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