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More thrall spells


Lynx7386

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I play a conjuration mage, have gotten to 100 and filled out the perks for the conjuration tree, but one thing I was really disappointed with is the selection of 'thrall' spells available (spells which summon a creature that only disappears if it dies, rather than being on a time/duration limit). I was also disappointed to find out that Dead Thrall can only be used on 'people' and not on draugr or other creatures.

 

So, anyone up for giving this a shot?

 

1. Familiar Thrall: Conjures a ghost wolf/familiar without a limited duration.

2. Dead Thrall: Able to reanimate more than it currently does, including animals/creatures and Draugr.

3. Werewolf Thrall: Conjures a werewolf with no duration limit.

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Expanding on this, it would also be much better to be able to command thralls as one would a follower. During the Horn of Jurgen WIndcaller quest, I got so excited to see the corpses being re-animated to actually do work, as the necromancers were doing in the antichamber of the dungeon. But... You can't, for whatever reason. So, for dead thralls at least, they should be treated as followers, and instead of 'dismissing' them like a living follower, you have a dialogue option to dispell them, which will just end the spell and have them drop dead.

 

This would also greatly fix the problem of reanimated thralls standing there, not picking up the weapon they had dropped shortly before their death. I'm kinda tired of my bandit plunderers charging into battle with their fists... Just command them to pick the weapon back up.

 

Any other suggestions to expand on this topic?

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