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Posted

Hey everyone,

One of my mods, which previously worked fine, suddenly started CTD after a save/reload following the placement of the mod's meshes. I do not believe the problem existed until Nuka World came out.

 

I traced the problem back to my normal maps, as moving them to a temp folder stops the CTD. They are saved as DXT5_NM...did Beth bork normal maps again?

Posted

stupid question but is your mod related to the pipboy or maybe a settlement close to the new nukaworld transit. ?

Posted

Please explain how the DLC would have done anything to change how the engine reads normal maps, and furthermore how (if it did) this would crash your game.

Posted

Please explain how the DLC would have done anything to change how the engine reads normal maps, and furthermore how (if it did) this would crash your game.

IF youre referring to my question its because nuka brought a crapload of CTD goodness to anything related to UI mods and settlements close to the newly opened worldspace.

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