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Clipping


danielclark2946

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Hi, I have a problem with placing workshop objects. It seems they dont want to snap onto ground, however they have no problem being placed on other objects, example video:

http://sendvid.com/knbcelnj

I just re-downloaded Fallout 4, downloaded save-game (because my old was deleted "long story"), and installed a bunch of mods in it.

*DLCRobot.esm
*DLCworkshop01.esm
*DLCCoast.esm
*DLCworkshop02.esm
*DLCworkshop03.esm
*DLCNukaWorld.esm
*ArmorKeywords.esm
*TrueStormsFO4.esm
*CROSS_CosmeticFramework.esm
*CROSS_Cybernetics.esp
*BetterSettlers.esp
*BetterSettlersNoLollygagging.esp
*Armorsmith Extended.esp
*Armorsmith Automatron.esp
*Armorsmith Far Harbor.esp
*Armorsmith Nuka World.esp
*Armorsmith Vault-Tec DLC.esp
*Campsite.esp
*combat_PA.esp
*tumbajamba Advanced Engineering.esp
*combat_PA - tAE - AWKCR.esp
*ConvenientStores.esp
*Craftable Armor Size.esp
*Craftable Armor Size - Fix Material Requirements.esp
*SettlersRename.esp
*DV-Armored Pilots.esp
*DV-No Levelled Vertibirds.esp
*DV-Vertibird Explosive Minigun.esp
*DV-Deadly Vertibirds.esp
*Flags of the Old World.esp
*K9TacticalHarness.esp
*LegendaryModification.esp
*LegendaryModification2LM.esp
*LegendaryModification2LMAKPatch.esp
*LegendaryModificationMisc.esp
*Guard Chair - D3.esp
Guard Chair - D6.esp
*Guard Rug - D3.esp
Guard Rug - D6.esp
*Guard Rug - D1.esp
*Guard Stool - D3.esp
Guard Stool - D6.esp
*Guard Toilet - D3.esp
Guard Toilet - D6.esp
*Rangergearnew.esp
*PAMAP.esp
*ScrapDeadThings.esp
*TrueStormsFO4-FarHarbor.esp
*TrueStormsFO4-GlowingSeaExtraRads.esp
*TrueStormsFO4-FarHarborExtraRads.esp
*Pos_ShopPositons.esp
*Pos_GuardPositions.esp
*autoweapons_f.esp
*BoS Pilot Outfit Fix.esp
*BrighterSettlementLights_ExtraBrightv1.1.esp
*BusySettlers.esp
*BusySettlersRug.esp
*PerkCornerMessages.esp
*DDP_Bridge_mark1.esp
*Crippled limbs fix.esp
*CROSS_eyepatch.esp
*CROSS_MismatchedEyes_BlindEyes.esp
*CROSS_ExoFrame.esp
*CROSS_Cybernetics_NoRobotFootStepSounds.esp
*CROSS_Uni_Belt.esp
*CROSS_Uni_Headset.esp
*CROSS_Uni_Scarf.esp
*Food&WaterGenerator.esp
*ImmersiveVendors.esp
*WLightSaber.esp
*Locky Bastard.esp
*LongerPowerLines3x.esp
*MGSOutfit.esp
*MMP4APA-blue.esp
*MMP4APA.esp
*Move Store and Assign Power Armor.esp
*OCDecorator.esp
*OCDispenser.esp
*OCDecorator - No Experience.esp
*PowerArmorDelivery.esp
*RainofBrassPetals.esp
*dD-Action Ragdoll Force.esp
*Scavenged NCR Armor.esp
*Simple Intersection.esp
*Simple Inventory Improvements.esp
*Survivalist GoBag.esp
*LongCoatVaultSuit.esp
*The Rebel.esp
*Unlimited Bounties.esp
*WM Chinese Assault Rifle - Standalone.esp
*Wasteland Sniper by Hothtrooper44.esp
*WestTekTacticalOptics.esp
*ProvisionerLocator.esp
*DD_CBBE_SLooty_Castle_Innie_Vajayjay_4k_Fix.esp
*OctaviusSentibar_Labels.esp
*SSEX.esp
*ManufacturingExtended.esp
*Live Dismemberment - BrutalNoHeadshots.esp
*Live Dismemberment - LiebermodeNoHeadshots.esp
*Live Dismemberment - RegularNoHeadshots.esp

*AlternateSettlements.esp

 

P.S. I think there are some objects that place on ground for some reason.

Solution?

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Think that's a side effect from having bUseCominedObjects=0 in your Fallout4.ini

If you have that in your ini, then a mod must have recommended it, so removing it will probably cause the mod to stop working also. However, you could have added it for a mod and since stopped using that mod so....

Edited by Puddycat
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Think that's a side effect from having bUseCominedObjects=0 in your Fallout4.ini

If you have that in your ini, then a mod must have recommended it, so removing it will probably cause the mod to stop working also. However, you could have added it for a mod and since stopped using that mod so....

OMG! Thank you!

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