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Nuka World "Good" path


GuymanBot

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Yeah yeah just get it out of your system. I was disappointed when I found out that Nuka World was another example of Bethesda trying to force you to try out their "cool new feature". And yeah there is a good path for you to do, but then you beat the dlc in less than an hour. I actually kind of suck at brainstorming suggestions (this is my first time adding a topic to these forums) so what do you guys think would be a cool way for this to happen.

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I sided with the BOS in the main game. It should have been possible to call in the BOS and have a large battle between them and the Raiders which would escalate to BOS/Raider battles in the rest of the Commonwealth. Plus, find a way to disable the Traders "shock collars" and arm them.

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I sided with the BOS in the main game. It should have been possible to call in the BOS and have a large battle between them and the Raiders which would escalate to BOS/Raider battles in the rest of the Commonwealth. Plus, find a way to disable the Traders "shock collars" and arm them.

That would have been awesome to just do that with any of your sided factions. And maybe after the dust has settled and the power is restored, you could maybe help the traders turn Nuka-World into an are similar like The Hub or something.

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I sided with the BOS in the main game. It should have been possible to call in the BOS and have a large battle between them and the Raiders which would escalate to BOS/Raider battles in the rest of the Commonwealth. Plus, find a way to disable the Traders "shock collars" and arm them.

That would have been awesome to just do that with any of your sided factions. And maybe after the dust has settled and the power is restored, you could maybe help the traders turn Nuka-World into an are similar like The Hub or something.

 

 

If there had been a workshop in each of the "zones" in Nuka World you could have gradually repaired them and cleaned them up and had each one as a themed settlement with a few traders each then ordinary settlers. It would have been loads of work to repair the place but better than basically not being able to do anything.

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Both the BoS and the Minutemen would certainly be all for killing raiders. The Institute... if you are the director, maybe? The Railroad most certainly not. Bunker Hill might, though, they could pay a few mercenaries/caravan guards to participate.

 

You could do it like this: after becoming Overboss, you can go to Preston and tell him about it. He then suggests a large military offensive against the park. It will then require you to have at least X settlements, the Castle and artillery. Optionally you can ask the BoS for help, or if you are Director, the Institute (these are mutually excluse, obviously). Then, you have to take some settlements around the park and build artillery there.

 

After that, you can give the order to attack. The park will then be stormed by minutemen. If the BoS is helping, Vertibirds arrive, drop knights and keep firing from above. If the Institute is helping, groups of synths are relayed in, maybe even some coursers.

 

edit: or maybe the railroad could help? If the institute and the bos are destroyed, they might just be thankful enough. Also, some of the synths you got out might want to help.

Edited by pra
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Both the BoS and the Minutemen would certainly be all for killing raiders. The Institute... if you are the director, maybe? The Railroad most certainly not. Bunker Hill might, though, they could pay a few mercenaries/caravan guards to participate.

 

You could do it like this: after becoming Overboss, you can go to Preston and tell him about it. He then suggests a large military offensive against the park. It will then require you to have at least X settlements, the Castle and artillery. Optionally you can ask the BoS for help, or if you are Director, the Institute (these are mutually excluse, obviously). Then, you have to take some settlements around the park and build artillery there.

 

After that, you can give the order to attack. The park will then be stormed by minutemen. If the BoS is helping, Vertibirds arrive, drop knights and keep firing from above. If the Institute is helping, groups of synths are relayed in, maybe even some coursers.

 

edit: or maybe the railroad could help? If the institute and the bos are destroyed, they might just be thankful enough. Also, some of the synths you got out might want to help.

 

LMAO I wasn't thinking of involving Preston....."We've discovered a theme park , here I'll mark it on your map" ! Then you go off to kill a thousand Raiders while he chills out at Sanctuary with an ice cold Gwinnett Lager.

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Well, you could try using some BoS guy to start the quest, too, and then you have the optoin to ask the Minutemen for help. You could also have one NPC per possible faction to start the quest, and then go to the others to ask them if they want in.

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