dandavies41 Posted September 5, 2016 Share Posted September 5, 2016 Hi there, I am trying to make an electrical switch turn a radio on for a mod I'm making that adds some traceable radio signal mini quest as in Fallout 3 . The switch is in the Wasteland and the radio is in a nearby interior cell. Do i need to write a script to make this happen? I linked the object reference but it doesn't work? I'm very new to this so I don't know where to start with writing said script. I watched a tutorialon setting up a traceable radio signal with the script to do so but i am struggling to find help with my problem. Thanks in advance sorry to be an amateur at this but at least I'm trying i guess :smile: Link to comment Share on other sites More sharing options...
RoyBatterian Posted September 6, 2016 Share Posted September 6, 2016 Something like this should do scn MySwitchScript Begin OnActivate if IsActionREF == Player RadioREF.Activate Activate endif End You should set the radio and the switch both to persistent references also. Link to comment Share on other sites More sharing options...
dandavies41 Posted September 6, 2016 Author Share Posted September 6, 2016 Thank you will try that tonight. How would I add a pip boy notification to say that my radio signal has been found? Link to comment Share on other sites More sharing options...
Jokerine Posted September 6, 2016 Share Posted September 6, 2016 (edited) I think you could use ForceRadioStationUpdate, but alternatively you could just make a new message that will say "[your radio] signal found" through ShowMessage and pair that with PlaySound UIRadioSignalFound :smile: Edited September 6, 2016 by Jokerine Link to comment Share on other sites More sharing options...
dandavies41 Posted September 6, 2016 Author Share Posted September 6, 2016 How do i use force radio station update? Link to comment Share on other sites More sharing options...
RoyBatterian Posted September 6, 2016 Share Posted September 6, 2016 It sounds more like you want to turn on a radio station rather than a radio, in which case you'd change RadioREF.activate to RadioREF.enable, and make set it to initially disabled. You'll have to setup a radio talking activator with an audio file if you want it to be on your pipboy. Link to comment Share on other sites More sharing options...
dandavies41 Posted September 6, 2016 Author Share Posted September 6, 2016 Yes it will be a radio station. I know how to do the radio part with the talking activator just the script for switch. Will try it out later thanks in advance for the help Link to comment Share on other sites More sharing options...
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