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Which Mods Should I Delete?


SaltLakeMormon

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Hello, Oblivion players! My game has been relatively stable, no conflicts, until now. I have pretty frequent crashes in almost every area of the game. From what I read, I just need to tone it down a notch on the mods. I have an excessive amount of plugins, and I need to get rid of a few. I'm posting this because I want to know which ones that YOU have had horrible experience with, and if I should remove them or not.


Thanks in advance!


Load Order:
-----------------

  • Oblivion.esm
  • Morrowind_ob.esm
  • Jog_X_Mod.esm
  • All Natural Base.esm
  • Cobl Main.esm
  • Enhanced Daedric Invasion.esm
  • Better Cities Resources.esm
  • CLS-Craftybits.esm
  • CM Partners.esm
  • TamRes_LandscapeResource.esm
  • Unofficial Oblivion Patch.esp
  • UOP Vampire Aging & Face Fix.esp
  • Oblivion Citadel Door Fix.esp
  • DLCShiveringIsles.esp
  • Unofficial Shivering Isles Patch.esp
  • MOBS.esp
  • MOBS SI.esp
  • Better Cities .esp
  • oc_darker_nights.esp
  • All Natural.esp
  • All Natural - SI.esp
  • Immersive Interiors.esp
  • Sounds of Cyrodiil.esp
  • WindowLightingSystem.esp
  • Bedrollsanyone.esp
  • BAKAdventurerTorch.esp
  • CT-Com's Torch Compendium.esp
  • ImprovedSigns.esp
  • Posters.esp
  • Update My Statue.esp
  • VA_BetterGold.esp
  • Crowded Cities 15.esp
  • Crowded Roads Advanced.esp
  • Populated Prisons.esp
  • DropLitTorchOBSE.esp
  • FormID Finder4.esp
  • OblivionReloaded.esp
  • P1DmenuEscape.esp
  • Sprinting.esp
  • Dynamic Map.esp
  • DLCHorseArmor.esp
  • DLCHorseArmor - Unofficial Patch.esp
  • DLCOrrery.esp
  • DLCOrrery - Unofficial Patch.esp
  • DLCVileLair.esp
  • DLCVileLair - Unofficial Patch.esp
  • Lair_MOBS.esp
  • VileLair_MOBS.esp
  • DLCMehrunesRazor.esp
  • DLCMehrunesRazor - Unofficial Patch.esp
  • Mehrunes_MOBS.esp
  • DLCSpellTomes.esp
  • DLCSpellTomes - Unofficial Patch.esp
  • CapesandCloaks.esp
  • HelmetCollection.esp
  • Immersive Weapons.esp
  • PTArtifacts.esp
  • Tamriel.esp
  • strotisNewFood.esp
  • Thieves Arsenal.esp
  • Zira's Horse Modpack - My Horses.esp
  • Zira's Horse Modpack - Heavy Legion Horses.esp
  • Zira's Horse Modpack - Friesian Horses.esp
  • Zira's Horse Modpack - Shadowmere.esp
  • Zira's Horse Modpack - Extra Horses.esp
  • Zira's Horse Modpack - More Horses.esp
  • Zira's Horse Modpack - Armored Legion Horses.esp
  • DLCThievesDen.esp
  • DLCThievesDen - Unofficial Patch.esp
  • ThievesDen_MOBS.esp
  • ExnemRuneskulls.esp
  • Cobl Glue.esp
  • Cobl Si.esp
  • Cobl Tweaks.esp
  • Alluring Potion Bottles v3.esp
  • Alluring Wine Bottles.esp
  • Harvest[Containers].esp
  • Creature Diversity.esp
  • Creature Diversity Arachnophobia Patch.esp
  • AdrenalineOblivion-SupportElements.esp
  • AdrenalineOblivion-SpawnElement.esp
  • Morrowind_ob.esp
  • Morrowind_ob - Chargen and Transport Mod.esp
  • Morrowind_ob - Conversation.esp
  • Morrowind_ob - UCWUS.esp
  • PAWindmills.esp
  • Trade and Commerce.esp
  • AkaviriSamuraiShop.esp
  • Imperial Furniture Renovated.esp
  • BHC_Expanded.esp
  • Castle Eltz.esp
  • Castle Eltz - Filled Booksets.esp
  • Castle Eltz - Mannequin Stands.esp
  • Castle Eltz - Cobl Books.esp
  • Castle Eltz - Cobl Patch.esp
  • Castle Eltz - AN Patch.esp
  • Divine EleganceEnglishV.esp
  • Dwemer Ruins.esp
  • First Edition.esp
  • Hidden Treasures.esp
  • SB IC Palace Tower Light Mod v1.1 - Modified Version.esp
  • Jail Break Escape Routes.esp
  • Kvatch Rebuilt.esp
  • Kvatch Rebuilt - No More Burned Ground.esp
  • Kvatch Rebuilt - Oblivion XP Patch.esp
  • Kvatch Rebuilt Weather Patch.esp
  • MiniCyrodiil.esp
  • mrSiikas_TheEmperorsTomb.esp
  • Side's Sailing Ships.esp
  • Side's Sailing Ships (COBL).esp
  • sunk ships.esp
  • Tiber Septim Hotel.esp
  • Elder Council Plugin 1.1.esp
  • thievery.esp
  • Valenwood Improved.esp
  • VaultsofCyrodiil.esp
  • Vampire Hunting - Order of the Virtuous Blood.esp
  • za_bankmod.esp
  • 24HrArenaAliveV2Towers.esp
  • DLCBattlehornCastle.esp
  • DLCBattlehornCastle - Unofficial Patch.esp
  • Battlehorn_MOBS.esp
  • DLCFrostcrag.esp
  • DLCFrostcrag - Unofficial Patch.esp
  • Knights.esp
  • Knights_MOBS.esp
  • DLC_MOBS.esp
  • Enhanced Daedric Invasion.esp
  • Rooftop Rewards cleaned.esp
  • xuldarkforest.esp
  • xulStendarrValley.esp
  • xulTheHeath.esp
  • xulEntiusGorge.esp
  • xulFallenleafEverglade.esp
  • Valenwood Improved - Fallenleaf Everglade EV - Patch.esp
  • xulColovianHighlands_EV.esp
  • xulChorrolHinterland.esp
  • xulBeachesOfCyrodiilLostCoast.esp
  • xulBravilBarrowfields.esp
  • xulLushWoodlands.esp
  • xulAncientYews.esp
  • xulAncientRedwoods.esp
  • xulCloudtopMountains.esp
  • xulArriusCreek.esp
  • xulPatch_AY_AC.esp
  • xulRollingHills_EV.esp
  • xulPantherRiver.esp
  • xulRiverEthe.esp
  • xulBrenaRiverRavine.esp
  • xulImperialIsle.esp
  • xulBlackwoodForest.esp
  • xulCheydinhalFalls.esp
  • KvatchRebuilt-CheydinhalFalls patch.esp
  • xulAspenWood.esp
  • xulSkingradOutskirts.esp
  • xulSnowdale.esp
  • xulSilverfishRiverValley.esp
  • xulJerallGlacier.esp
  • xulTheEasternPeaks.esp
  • CastleEltz-EasternPeaks patch.esp
  • ImpeREAL Empire - Unique Forts.esp
  • Salmo the Baker, Cobl.esp
  • Better Dungeons.esp
  • DecoratorAssistant with OBSE v1.1.esp
  • Dungeon Actors Have Torches 1.6 DT.esp
  • GoldCoinBagger.esp
  • ImprovedSoulgems.esp
  • Kyoma's Journal Mod.esp
  • P1DkeyChain.esp
  • SkycaptainsBloodTime.esp
  • ATakesAll.esp
  • UNKNOWNYMOUS Social NPCs.esp
  • CLS-Craftybits.esp
  • Alternative Start by Robert Evrae.esp
  • Elz - Realistic Gravity.esp
  • Basic Primary Needs.esp
  • RealisticForceMedium.esp
  • RealisticMagicForceHigh.esp
  • The Sixth Element.esp
  • SupremeMagicka.esp
  • SM_ShiveringIsles.esp
  • SM_DLCSpellTome.esp
  • SM_COBL.esp
  • SM_EnchantStaff.esp
  • SM_Scrolls.esp
  • SM_SigilStone.esp
  • MidasSpells.esp
  • FasterArrows175.esp
  • Enchantment Enhanced.esp
  • StolenItemOwnership.esp
  • SM Combat Hide.esp
  • StealthOverhaul.esp
  • No psychic guards v1.2.esp
  • TRN One of the Gang.esp
  • Enhanced Grabbing.esp
  • Duke Patricks - Actors Can Miss Now.esp
  • Duke Patricks - Fresh Kills Now Alert The NPCs.esp
  • Oblivion XP.esp
  • UnlimitedTraining.esp
  • HAZeatanimations.esp
  • immersive_caves_auto.esp
  • Let There Be Darkness - Cyrodiil + SI.esp
  • Let There Be Darkness - Knights.esp
  • Let There Be Darkness - Mehrunes Razor.esp
  • CM Partners.esp
  • CM Partners Special NPCs.esp
  • CM Partners NPC NE.esp
  • CM Partners More NPCs NE.esp
  • CM Partners Extra NPCs.esp
  • Oblivion_Character_Overhaul.esp
  • All Spells Avalible for Enchanting and Spell Making.esp
  • Better Cities Full.esp
  • Better Cities - VWD of the IC.esp
  • Better Cities Chorrol - Immersive Interiors.esp
  • Better Cities - All Natural.esp
  • Better Cities - Unique Landscape Barrowfields.esp
  • Better Cities Chorrol - Knights of the Nine.esp
  • Better Cities - Unique Landscape Cheydinhal Falls.esp
  • Better Cities - Alternative Start Arrive by Ship.esp
  • Better Cities - MOBS.esp
  • Better Cities Bravil - Unique Landscape Panther River patch.esp
  • Better Cities - Unique Landscape Skingrad Outskirts.esp
  • Better Cities - Unique Landscape Snowdale.esp
  • Better Cities - Thievery.esp
  • Better Cities - COBL.esp
  • Better Cities IC Waterfront - Unique Landscape Imperial Isle.esp
  • Ak- Morroblivion Maps HD.esp
  • Custom Class Description.esp
  • Morrowind_ob - Armored Skeletons.esp
  • MorrowOblivion_Integration_CO.esp
  • ClothingReplacer.esp
  • Morroblivion - Clothing Galore.esp
  • MorroblivionTreeReplacer.esp
  • TamRes.esp
  • AK- Morroblivion in Tamriel.esp
  • TWMP_BlackMarsh.esp
  • Duke Patricks - BASIC Script Effect Silencer.esp
  • Enhanced Hotkeys.esp
  • Robes Staves and Fists.esp
  • tw1_fov_adjustor.esp
  • Morrowind_ob - Chargen and Transport ENHANCED.esp
  • Bashed Patch, 0.esp
  • Better Imperial City.esp
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Better Cities is an amazing mod. But if were you, I would remove it if you want a more stable game.

You will have better FPS in/near cities, less RAM usage, so less CTD related to memory usage. And more ESP slots.

 

I would also remove some UL located near cities : Cheydinhal Falls, BravilBarrowfield, Skingrad Outskirts.

Why ? Because of the same reason : the combination BC+UL near cities will cause excessive RAM usage (so more often crashes during long playing sessions), and probably less fps.

 

( You can use ENBoost to solve the RAM limit problem (3.6GB if you use the 4GB patch), if your system specs are good enough )

 

I would remove Sounds of Cyrodiil too. It is a good mod, but not optimized and can lead to random CTDs.

Edited by bevilex
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Better Cities is an amazing mod. But if were you, I would remove it if you want a more stable game.

You will have better FPS in/near cities, less RAM usage, so less CTD related to memory usage. And more ESP slots.

 

I would also remove some UL located near cities : Cheydinhal Falls, BravilBarrowfield, Skingrad Outskirts.

Why ? Because of the same reason : the combination BC+UL near cities will cause excessive RAM usage (so more often crashes during long playing sessions), and probably less fps.

 

( You can use ENBoost to solve the RAM limit problem (3.6GB if you use the 4GB patch), if your system specs are good enough )

 

I would remove Sounds of Cyrodiil too. It is a good mod, but not optimized and can lead to random CTDs.

 

Hey, thanks a lot for the reply man! Glad people still play this amazing game. Purely nostalgia for me.

 

I'll take your advice and remove some of the UL and Sounds of Cyrodiil.

 

One more thing - can I use ENBoost if I have an ENB installed? I have the "Cyrodiil" ENB.

 

Thanks in advance! :D

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One more thing - can I use ENBoost if I have an ENB installed? I have the "Cyrodiil" ENB.

Unfortunately, we can't use ENB graphics with ENBoost, because ENB and ENBoost use a different version of the d3d9.dll file...

Edited by bevilex
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