Jump to content

How do i save a npc's face in the creation kit?


Recommended Posts

Whom are talking about as the Other?

& who is the Giver, since it will affect Answer?

 

& if it Mod Follower to Skyrim, it be very advance stuff. And I am not willing to Offend the Mod Authors who haven't release Face Gen Data by saying how it done.

 

If Face Gen is release still need to know RaceMenu or ECE?

& If it skyrim to Skyrim that changes the Answer too.

 

Anywho I,m off to bed so Good Luck, & post more info to get better answer.

 

opps Clicked in right hand panel and I'm Tired the above applies to Fallout as well. GoodNite.

Edited by PeterMartyr
Link to comment
Share on other sites

Whom are talking about as the Other?

& who is the Giver, since it will affect Answer?

 

& if it Mod Follower to Skyrim, it be very advance stuff. And I am not willing to Offend the Mod Authors who haven't release Face Gen Data by saying how it done.

 

If Face Gen is release still need to know RaceMenu or ECE?

& If it skyrim to Skyrim that changes the Answer too.

 

Anywho I,m off to bed so Good Luck, & post more info to get better answer.

 

There is this mod that makes most of the npc's faces prettier in the commonwealth and far harbor. Basically i want to export some of these pretty npc faces into a file so i can import it to the ugly npcs in nuka world. This is of course for my OWN PERSONAL uses so it won't be uploaded anywhere since these faces are made by the mod creator, not me.

Edited by HorseKingHercules
Link to comment
Share on other sites

Don't think that does what i want.

 

What i wanna do is open the mod in CK where the pretty npcs are. Than select certain actors and copy their faces into a save or something and then close the mod. Afterwards, i'll make a new nuka world mod and go to the pack, disciple, and operator npcs and import all the pretty faces i saved before into these npc, replacing their ugly faces with the pretty ones in the process.

Link to comment
Share on other sites

I've never used it, but I would think it's probably something along the lines of doing the following.

 

The original instructions on Face Ripper:

 

Save-to-Plugin

For experts and the adventurous.
How to make a new face for a NPC:

1. PREPARE A PLUGIN
a. Open FO4Edit, find the record/form of the NPC you'd like to edit.
b. Copy this record as an override to a new plugin, name it whatever you like.
c. Close FO4Edit saving your new plugin.

2. PREPARE A FACE SAVE
a. Open the game and load a save or start a new game.
b. Edit your face in character creation or using 'slm 14' in console.
c. Save your game.
d. Find your save file on your pc and rename it to something useful.

3. PERFORM THE COPY
a. Open Face Ripper.
b. Browse for your source save, from section 2.
c. Select "Player - 7" from the upper drop down.
d. Browse for your target plugin, from section 1.
e. Select the ID of the NPC from section 1 in the lower drop down.
f. Press Transfer Face, and ok to any message boxes.
g. Enable the new plugin, which will have the NPC's ID appended to the name.
h. Load your game and see if the process worked.

 

 

The directions modified for your purposes is probably something along the lines of step 1 as is. Then repeat step 1 only this time you're getting the pretty face info from the mod you're copying from. Skip step 2, then do step 3 where instead of selecting your save file from step 2 you select the mod's pretty face file instead to copy to your target plugin.

 

Edited to add that the creator of the pretty face mod most likely used Faceripper to get those faces from a save game much like in step 2-3. Regardless, it's going to have it in a format you can use in step 3.

Edited by damanding
Link to comment
Share on other sites

I've never used it, but I would think it's probably something along the lines of doing the following.

 

The original instructions on Face Ripper:

 

Save-to-Plugin

 

For experts and the adventurous.

How to make a new face for a NPC:

 

1. PREPARE A PLUGIN

a. Open FO4Edit, find the record/form of the NPC you'd like to edit.

b. Copy this record as an override to a new plugin, name it whatever you like.

c. Close FO4Edit saving your new plugin.

 

2. PREPARE A FACE SAVE

a. Open the game and load a save or start a new game.

b. Edit your face in character creation or using 'slm 14' in console.

c. Save your game.

d. Find your save file on your pc and rename it to something useful.

 

3. PERFORM THE COPY

a. Open Face Ripper.

b. Browse for your source save, from section 2.

c. Select "Player - 7" from the upper drop down.

d. Browse for your target plugin, from section 1.

e. Select the ID of the NPC from section 1 in the lower drop down.

f. Press Transfer Face, and ok to any message boxes.

g. Enable the new plugin, which will have the NPC's ID appended to the name.

h. Load your game and see if the process worked.

 

 

The directions modified for your purposes is probably something along the lines of step 1 as is. Then repeat step 1 only this time you're getting the pretty face info from the mod you're copying from. Skip step 2, then do step 3 where instead of selecting your save file from step 2 you select the mod's pretty face file instead to copy to your target plugin.

 

Edited to add that the creator of the pretty face mod most likely used Faceripper to get those faces from a save game much like in step 2-3. Regardless, it's going to have it in a format you can use in step 3.

 

Finally got it working, thanks a lot!

Link to comment
Share on other sites

  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...