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help my party members won't attack after installing mods


adamrave29

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so... i have the ultimate edition, previously i played the normal edition not the ultimate one, the mod doesn't cause problems at all, now i got the ultimate edition after i install mods to the override folder my party members won't attack at all(this happens when my attributes are about 100-ish) and secondly everyone i control can't do a punch

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so... i have the ultimate edition, previously i played the normal edition not the ultimate one, the mod doesn't cause problems at all, now i got the ultimate edition after i install mods to the override folder my party members won't attack at all(this happens when my attributes are about 100-ish) and secondly everyone i control can't do a punch

well no luck so far, i've been changing their tactics for like thousand times (well literally)

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You should be able to set their attacks in their tactics...if you can't do that...well :confused:

my mods are

Deathblow 0.01

ES Learned Forms

Grey Wardens of Ferelden

Inquisition Morph

Anto Hairstyles

More Hairstyles

BSC Zesty

New Bodies All in one

DahliaLynn's Sleep Until Dawn

Morrigan Restoration Patch

Last Night With Morrigan

GateKisses

Qunari Update(changes all qunari to look the same as DA2's Qunari)

One Sec Cooldown

armored ogres of ferelden

RL's Kirkwall Emporium

FEnod Weapon pack

Edited by adamrave29
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What level are attributes 100ish. Why are they punching rather than using weapons?

 

I suspect the mods that are changing how the game plays such as deathblows and 1 sec cooldown. but I'm interested in why this doesn't happen until 100ish

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I'm unaware if any mods you listed increase how many tactics slots you get, but if characters will fight when you're directly controlling them but just stand around doing nothing when you're not controlling them it might be that you have more tactics than the ceiling allows (I think normally like 50?) so the game has just decided to not execute tactics entirely. I fixed this problem when I ran into it by installing the Custom Number of Tactics Slots mod which can be customized to raise the ceiling.

 

I have no idea why your characters "can't do a punch" though - do you mean they won't attack when unarmed?

Edited by starrarte
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