Jump to content

sapphim

Supporter
  • Posts

    76
  • Joined

  • Last visited

Nexus Mods Profile

About sapphim

Profile Fields

  • Website URL
    http://sapphimods.me
  • Country
    United States

sapphim's Achievements

Enthusiast

Enthusiast (6/14)

  • First Post
  • Collaborator Rare
  • Week One Done
  • One Month Later
  • One Year In

Recent Badges

0

Reputation

  1. Oh! I know this one because I had to find that file to get the inquisitor to stop "hmmm"-ing at every gossip circle they walked past. The entire eavesdropping minigame is handled by the hal_eavesdrop_generic_i conversation. At the moment, the conversation uses the random child conversation selection method to determine whether or not eavesdropping is successful. Changing that to normal selection would make the eavesdropping always successful until you've collected all the secrets.
  2. It's been a while since I've messed around with non-party followers, but try string sScript = "cli000cr_army_member";or if that doesn't work, try string sScript = ResourceToString(R"cli000cr_army_member.ncs");
  3. DXT5 is for textures with an alpha channel. DXT1 will do just fine for textures without.
  4. https://www.nexusmods.com/dragonageinquisition/mods/641
  5. You're pretty close to being on target, but what you're looking for is the BaseClass column in CLA base. Or, specifically, CLA_gxa, since you're modding Awakening. Since rogues and warriors both use stamina, nothing else needs to be tweaked. A few other notes that may help: When editing 2das you should always do an m2da override for compatibility with other mods. You do this by deleting all of the rows except the one(s) you edited, and then renaming the file from, say, CLA_base.gda to CLA_base_[something unique].gda. In the specific case of the base 2DAs like CLA or ABI you can leave out the "_base" but you usually need the full filename otherwise. CLA_gxa is itself an m2da override of CLA_base. If you want to make the specialization available for both classes, rather than just swapping the classes, when you're making your m2da override, edit also the ID column to a large, unique number. This will make the game see it as a new available specialization. I've done this myself to let my rogue spec as a spirit warrior. :d
  6. TlkEdit is written in java and will run on mac if you run the .jar executable instead of the .exe (I've done this). PyGFF is written in python and I assume should work on mac too if run from the source. If I recall, mac ships with java but you'd need to install xcode and python yourself. And you'll need wxpython too.
  7. Alternatively if you don't want to use the vibrant colors tints in the character creator, you can just delete that mod's chargenmophcfg.xml and not worry about conflicts.
  8. Bioware never released Awakening's source files so they can't be edited in the toolset the same way as Origin's base game files. However, Awakening's files aren't encrypted, so they can be extracted with the toolset or PyGff and edited with other programs. These files are in Dragon Age\addins\dao_prc_ep_1. Your game's install directory, not My Documents. So you can't use the toolset area editor to modify Awakening's areas (you could use TlkEdit for that), but you can follow the toolset wiki's instructions to use DLC layouts in the toolset and make your own custom areas. Some mods use PRCSCR scripts to modify things after the area loads without modding the area itself. This good to use if possible because it's compatible with other mods in the same area. As for modding dialogue without the toolset dialogue editor, it's complex but possible. Hopefully this helps! If you're still interested in modding Awakening and need more help, it would be best to be as specific as you can about what you're trying to do.
  9. You're probably in the right place but if you're getting infinite load that indicates a problem with the texture you're importing. A complexion should have been saved as DXT 5 with generated mip maps. Does that solve your problem?
  10. If you can't get ahold of a mod that only affects boss fights you can do this yourself: download GDApp, open whichever modded file is named something like autoscale_[xxx].gda, and delete any rows you don't want to be affected by the mod. So you might delete everything but the rows labeled Lieutenant, Boss, and Elite Boss. I notice looking at the files in Increased Difficulty theirs is just named autoscale.gda, so you would have to rename it something like autoscale_difficulty.gda (or autoscale_whatever.gda) for this method to work, but then it will use the vanilla data for any line it can't find in the modded file.
  11. I've never seen anyone else mention an issue with mods in that quest, but it was a major breaking point right after the game came out. Before it was fixed in the first patch I had to switch the game to the lowest graphics settings in the smallest window available to prevent the game from soft locking at the start of that cutscene every single time. If you're able to get through that cutscene successfully without mods installed it's possible your computer is just right on the edge of being able to handle the game with your current setup and it wasn't quite able to load everything properly with mods in the mix. You should be fine to continue to play with mods (though you might want to go vanilla again for the transition to Skyhold which is a common point to have issues though I can't say I've experienced that myself). You might want to have a look over your graphics settings though.
  12. Tarot cards can replaced with Frosty, but not with Mod Maker. Though you shouldn't be getting an infinite load if you tried to replace them with Mod Maker, just blank spaces where the cards used to be. Infinite load suggests there might be a problem with the texture format you imported as well.
  13. It looks to me like all three of the conflicts are caused by Viva La Orlais.
  14. http://www.datoolset.net/wiki/ABI_2da Organizing abilities in the GUI is very limited. But if all you're looking to do is swap the position of some abilities with each other, they're ordered by prereqability.
  15. I believe Kossith Add-On is the mod you want for that.
×
×
  • Create New...