LadyHonor Posted September 8, 2016 Share Posted September 8, 2016 I am trying to voice a character for my quest and it's being a pain. As long as the character only has one line to speak before the player has to respond it works fine. When the character has two or more to say tho, there is a long pause between lines. The wiki says to leave one second before and after for the facefx to do its things but that makes it even longer and the lipsync is off. When I edit it with no pauses the lipsync is right, but the pause remains. although it isn't quite as long, the pause interrupts the flow of conversation and is really annoying. How do I fix this? Link to comment Share on other sites More sharing options...
LadyHonor Posted September 8, 2016 Author Share Posted September 8, 2016 Never mind. After deleting all the dialog files in the addins folder and generating the voice over and facex again, it works fine. Link to comment Share on other sites More sharing options...
mcgoy Posted September 8, 2016 Share Posted September 8, 2016 This may be the same as this questionhttp://fextralife.com/forums/t264455/long-pauses-between-voiced-lines/ Make sure animations don't extend past the end or the spoken portion. For failure tosync, you need to create the facial effects again Link to comment Share on other sites More sharing options...
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