csbx Posted September 9, 2016 Share Posted September 9, 2016 I need for an npc to jump down a fairly low ledge onto the ground below but can't seem to find examples of this in the game. Is there an easy way to do this ? Is navmeshing to join those surfaces enough ? Or is there some trick ? Link to comment Share on other sites More sharing options...
PeterMartyr Posted September 9, 2016 Share Posted September 9, 2016 There a trick, not sure about it, I remember something purple or blue on the edge tho, so that they NPC knew to drop down, hope someone remembers better than me. Sorry. :unsure: I hate NavMeshing so I don't do much. Link to comment Share on other sites More sharing options...
csbx Posted September 9, 2016 Author Share Posted September 9, 2016 You were right: it was about the edges of the navmesh. I selected the upper edge, and then the lower edge (edge of the navmeshed zone below the drop point) pressed 'p' and pink boxes showed up. In game it worked beautifully. One annoying detail--I think I have to re-add the drop down markers every time I finalize the navmesh: meaning, if I add more navmesh in my cell, I'll have to re-register the drop-down edges. Not a big deal in my case where there is just one in the entire cell. Link to comment Share on other sites More sharing options...
PeterMartyr Posted September 9, 2016 Share Posted September 9, 2016 Sad I couldn't help, but glad I pointed you in right direction to help your self. Cheeers & eagerly awaiting for the release. Link to comment Share on other sites More sharing options...
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